Commit 19df5f90 authored by tebjan's avatar tebjan
Browse files

some whitespace changes

parent 754bc3e5
<?xml version="1.0"?> <?xml version="1.0"?>
<configuration> <configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration> <startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration>
<?xml version="1.0"?> <?xml version="1.0"?>
<configuration> <configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration> <startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration>
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/> <assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security> <security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3"> <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false"/> <requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges> </requestedPrivileges>
</security> </security>
</trustInfo> </trustInfo>
</assembly> </assembly>
C:\vvvv\PROJECTS\2011\svg\codeplex_svg\Samples\RuntimeUpdates\bin\Debug\SvgSample.exe.config C:\vvvv\PROJECTS\2011\svg\codeplex_svg\Samples\RuntimeUpdates\bin\Debug\SvgSample.exe.config
namespace XMLOutputTester namespace XMLOutputTester
{ {
partial class Form1 partial class Form1
{ {
/// <summary> /// <summary>
/// Required designer variable. /// Required designer variable.
/// </summary> /// </summary>
private System.ComponentModel.IContainer components = null; private System.ComponentModel.IContainer components = null;
/// <summary> /// <summary>
/// Clean up any resources being used. /// Clean up any resources being used.
/// </summary> /// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) protected override void Dispose(bool disposing)
{ {
if (disposing && (components != null)) if (disposing && (components != null))
{ {
components.Dispose(); components.Dispose();
} }
base.Dispose(disposing); base.Dispose(disposing);
} }
#region Windows Form Designer generated code #region Windows Form Designer generated code
/// <summary> /// <summary>
/// Required method for Designer support - do not modify /// Required method for Designer support - do not modify
/// the contents of this method with the code editor. /// the contents of this method with the code editor.
/// </summary> /// </summary>
private void InitializeComponent() private void InitializeComponent()
{ {
this.textBox1 = new System.Windows.Forms.TextBox(); this.textBox1 = new System.Windows.Forms.TextBox();
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.saveFileDialog1 = new System.Windows.Forms.SaveFileDialog(); this.saveFileDialog1 = new System.Windows.Forms.SaveFileDialog();
this.button1 = new System.Windows.Forms.Button(); this.button1 = new System.Windows.Forms.Button();
this.tableLayoutPanel1.SuspendLayout(); this.tableLayoutPanel1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout(); this.SuspendLayout();
// //
// textBox1 // textBox1
// //
this.textBox1.Dock = System.Windows.Forms.DockStyle.Fill; this.textBox1.Dock = System.Windows.Forms.DockStyle.Fill;
this.textBox1.Location = new System.Drawing.Point(3, 3); this.textBox1.Location = new System.Drawing.Point(3, 3);
this.textBox1.Multiline = true; this.textBox1.Multiline = true;
this.textBox1.Name = "textBox1"; this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(470, 501); this.textBox1.Size = new System.Drawing.Size(470, 501);
this.textBox1.TabIndex = 0; this.textBox1.TabIndex = 0;
// //
// tableLayoutPanel1 // tableLayoutPanel1
// //
this.tableLayoutPanel1.ColumnCount = 2; this.tableLayoutPanel1.ColumnCount = 2;
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50.58324F)); this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50.58324F));
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 49.41676F)); this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 49.41676F));
this.tableLayoutPanel1.Controls.Add(this.textBox1, 0, 0); this.tableLayoutPanel1.Controls.Add(this.textBox1, 0, 0);
this.tableLayoutPanel1.Controls.Add(this.pictureBox1, 1, 0); this.tableLayoutPanel1.Controls.Add(this.pictureBox1, 1, 0);
this.tableLayoutPanel1.Controls.Add(this.button1, 0, 1); this.tableLayoutPanel1.Controls.Add(this.button1, 0, 1);
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill; this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0); this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0);
this.tableLayoutPanel1.Name = "tableLayoutPanel1"; this.tableLayoutPanel1.Name = "tableLayoutPanel1";
this.tableLayoutPanel1.RowCount = 2; this.tableLayoutPanel1.RowCount = 2;
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 30F)); this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 30F));
this.tableLayoutPanel1.Size = new System.Drawing.Size(943, 537); this.tableLayoutPanel1.Size = new System.Drawing.Size(943, 537);
this.tableLayoutPanel1.TabIndex = 1; this.tableLayoutPanel1.TabIndex = 1;
// //
// pictureBox1 // pictureBox1
// //
this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill; this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBox1.Location = new System.Drawing.Point(479, 3); this.pictureBox1.Location = new System.Drawing.Point(479, 3);
this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(461, 501); this.pictureBox1.Size = new System.Drawing.Size(461, 501);
this.pictureBox1.TabIndex = 1; this.pictureBox1.TabIndex = 1;
this.pictureBox1.TabStop = false; this.pictureBox1.TabStop = false;
// //
// button1 // button1
// //
this.button1.Location = new System.Drawing.Point(3, 510); this.button1.Location = new System.Drawing.Point(3, 510);
this.button1.Name = "button1"; this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(94, 23); this.button1.Size = new System.Drawing.Size(94, 23);
this.button1.TabIndex = 2; this.button1.TabIndex = 2;
this.button1.Text = "Save"; this.button1.Text = "Save";
this.button1.UseVisualStyleBackColor = true; this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click); this.button1.Click += new System.EventHandler(this.button1_Click);
// //
// Form1 // Form1
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(943, 537); this.ClientSize = new System.Drawing.Size(943, 537);
this.Controls.Add(this.tableLayoutPanel1); this.Controls.Add(this.tableLayoutPanel1);
this.Name = "Form1"; this.Name = "Form1";
this.Text = "Form1"; this.Text = "Form1";
this.tableLayoutPanel1.ResumeLayout(false); this.tableLayoutPanel1.ResumeLayout(false);
this.tableLayoutPanel1.PerformLayout(); this.tableLayoutPanel1.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false); this.ResumeLayout(false);
} }
#endregion #endregion
private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1; private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Button button1; private System.Windows.Forms.Button button1;
private System.Windows.Forms.SaveFileDialog saveFileDialog1; private System.Windows.Forms.SaveFileDialog saveFileDialog1;
} }
} }
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Data; using System.Data;
using System.Drawing; using System.Drawing;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.IO; using System.IO;
using System.Windows.Forms; using System.Windows.Forms;
using Svg; using Svg;
using System.Xml; using System.Xml;
using Svg.Transforms; using Svg.Transforms;
namespace XMLOutputTester namespace XMLOutputTester
{ {
public partial class Form1 : Form public partial class Form1 : Form
{ {
private SvgDocument FSvgDoc; private SvgDocument FSvgDoc;
public Form1() public Form1()
{ {
InitializeComponent(); InitializeComponent();
FSvgDoc = new SvgDocument FSvgDoc = new SvgDocument
{ {
Width = 500, Width = 500,
Height = 500 Height = 500
}; };
FSvgDoc.ViewBox = new SvgViewBox(-250, -250, 500, 500); FSvgDoc.ViewBox = new SvgViewBox(-250, -250, 500, 500);
var group = new SvgGroup(); var group = new SvgGroup();
FSvgDoc.Children.Add(group); FSvgDoc.Children.Add(group);
group.Children.Add(new SvgCircle group.Children.Add(new SvgCircle
{ {
Radius = 100, Radius = 100,
Fill = new SvgColourServer(Color.Red), Fill = new SvgColourServer(Color.Red),
Stroke = new SvgColourServer(Color.Black), Stroke = new SvgColourServer(Color.Black),
StrokeWidth = 2 StrokeWidth = 2
}); });
var stream = new MemoryStream(); var stream = new MemoryStream();
FSvgDoc.Write(stream); FSvgDoc.Write(stream);
textBox1.Text = Encoding.UTF8.GetString(stream.GetBuffer()); textBox1.Text = Encoding.UTF8.GetString(stream.GetBuffer());
pictureBox1.Image = FSvgDoc.Draw(); pictureBox1.Image = FSvgDoc.Draw();
} }
private void button1_Click(object sender, EventArgs e) private void button1_Click(object sender, EventArgs e)
{ {
saveFileDialog1.Filter = "(SVG)|*.svg"; saveFileDialog1.Filter = "(SVG)|*.svg";
if(saveFileDialog1.ShowDialog() == DialogResult.OK) if(saveFileDialog1.ShowDialog() == DialogResult.OK)
{ {
FSvgDoc.Write(saveFileDialog1.FileName); FSvgDoc.Write(saveFileDialog1.FileName);
} }
} }
} }
} }
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0 Version 2.0
The primary goals of this format is to allow a simple XML format The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes various data types are done through the TypeConverter classes
associated with the data types. associated with the data types.
Example: Example:
... ado.net/XML headers & schema ... ... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader> <resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value> <value>[base64 mime encoded serialized .NET Framework object]</value>
</data> </data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment> <comment>This is a comment</comment>
</data> </data>
There are any number of "resheader" rows that contain simple There are any number of "resheader" rows that contain simple
name/value pairs. name/value pairs.
Each data row contains a name, and value. The row also contains a Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture. text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the Classes that don't support this are serialized and stored with the
mimetype set. mimetype set.
The mimetype is used for serialized objects, and tells the The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly: extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below. read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64 mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64 mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter : using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
--> -->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true"> <xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType> <xsd:complexType>
<xsd:choice maxOccurs="unbounded"> <xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata"> <xsd:element name="metadata">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" /> <xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" /> <xsd:attribute ref="xml:space" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="assembly"> <xsd:element name="assembly">
<xsd:complexType> <xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="data"> <xsd:element name="data">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" /> <xsd:attribute ref="xml:space" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="resheader"> <xsd:element name="resheader">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" /> <xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:choice> </xsd:choice>
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:schema> </xsd:schema>
<resheader name="resmimetype"> <resheader name="resmimetype">
<value>text/microsoft-resx</value> <value>text/microsoft-resx</value>
</resheader> </resheader>
<resheader name="version"> <resheader name="version">
<value>2.0</value> <value>2.0</value>
</resheader> </resheader>
<resheader name="reader"> <resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<metadata name="saveFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> <metadata name="saveFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value> <value>17, 17</value>
</metadata> </metadata>
</root> </root>
\ No newline at end of file
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Windows.Forms; using System.Windows.Forms;
namespace XMLOutputTester namespace XMLOutputTester
{ {
static class Program static class Program
{ {
/// <summary> /// <summary>
/// The main entry point for the application. /// The main entry point for the application.
/// </summary> /// </summary>
[STAThread] [STAThread]
static void Main() static void Main()
{ {
Application.EnableVisualStyles(); Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false); Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1()); Application.Run(new Form1());
} }
} }
} }
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("XMLOutputTester")] [assembly: AssemblyTitle("XMLOutputTester")]
[assembly: AssemblyDescription("")] [assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")] [assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")] [assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("XMLOutputTester")] [assembly: AssemblyProduct("XMLOutputTester")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2011")] [assembly: AssemblyCopyright("Copyright © Microsoft 2011")]
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM // The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("97db38e0-08e8-45c0-a4e3-b497681dcc34")] [assembly: Guid("97db38e0-08e8-45c0-a4e3-b497681dcc34")]
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")]
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // This code was generated by a tool.
// Runtime Version:4.0.30319.235 // Runtime Version:4.0.30319.235
// //
// Changes to this file may cause incorrect behavior and will be lost if // Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. // the code is regenerated.
// </auto-generated> // </auto-generated>
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
namespace XMLOutputTester.Properties namespace XMLOutputTester.Properties
{ {
/// <summary> /// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc. /// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary> /// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder // This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio. // class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen // To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project. // with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources internal class Resources
{ {
private static global::System.Resources.ResourceManager resourceMan; private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture; private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() internal Resources()
{ {
} }
/// <summary> /// <summary>
/// Returns the cached ResourceManager instance used by this class. /// Returns the cached ResourceManager instance used by this class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager internal static global::System.Resources.ResourceManager ResourceManager
{ {
get get
{ {
if ((resourceMan == null)) if ((resourceMan == null))
{ {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("XMLOutputTester.Properties.Resources", typeof(Resources).Assembly); global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("XMLOutputTester.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp; resourceMan = temp;
} }
return resourceMan; return resourceMan;
} }
} }
/// <summary> /// <summary>
/// Overrides the current thread's CurrentUICulture property for all /// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class. /// resource lookups using this strongly typed resource class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture internal static global::System.Globalization.CultureInfo Culture
{ {
get get
{ {
return resourceCulture; return resourceCulture;
} }
set set
{ {
resourceCulture = value; resourceCulture = value;
} }
} }
} }
} }
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0 Version 2.0
The primary goals of this format is to allow a simple XML format The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes various data types are done through the TypeConverter classes
associated with the data types. associated with the data types.
Example: Example:
... ado.net/XML headers & schema ... ... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader> <resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value> <value>[base64 mime encoded serialized .NET Framework object]</value>
</data> </data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment> <comment>This is a comment</comment>
</data> </data>
There are any number of "resheader" rows that contain simple There are any number of "resheader" rows that contain simple
name/value pairs. name/value pairs.
Each data row contains a name, and value. The row also contains a Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture. text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the Classes that don't support this are serialized and stored with the
mimetype set. mimetype set.
The mimetype is used for serialized objects, and tells the The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly: extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below. read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64 mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter : System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64 mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter : using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
--> -->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true"> <xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType> <xsd:complexType>
<xsd:choice maxOccurs="unbounded"> <xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata"> <xsd:element name="metadata">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" /> <xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="assembly"> <xsd:element name="assembly">
<xsd:complexType> <xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="data"> <xsd:element name="data">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="resheader"> <xsd:element name="resheader">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" /> <xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:choice> </xsd:choice>
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:schema> </xsd:schema>
<resheader name="resmimetype"> <resheader name="resmimetype">
<value>text/microsoft-resx</value> <value>text/microsoft-resx</value>
</resheader> </resheader>
<resheader name="version"> <resheader name="version">
<value>2.0</value> <value>2.0</value>
</resheader> </resheader>
<resheader name="reader"> <resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
</root> </root>
\ No newline at end of file
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // This code was generated by a tool.
// Runtime Version:4.0.30319.235 // Runtime Version:4.0.30319.235
// //
// Changes to this file may cause incorrect behavior and will be lost if // Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. // the code is regenerated.
// </auto-generated> // </auto-generated>
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
namespace XMLOutputTester.Properties namespace XMLOutputTester.Properties
{ {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{ {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default public static Settings Default
{ {
get get
{ {
return defaultInstance; return defaultInstance;
} }
} }
} }
} }
<?xml version='1.0' encoding='utf-8'?> <?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> <SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles> <Profiles>
<Profile Name="(Default)" /> <Profile Name="(Default)" />
</Profiles> </Profiles>
<Settings /> <Settings />
</SettingsFile> </SettingsFile>
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{8CEEB917-63E2-4AE7-B0D1-50A840050975}</ProjectGuid> <ProjectGuid>{8CEEB917-63E2-4AE7-B0D1-50A840050975}</ProjectGuid>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>XMLOutputTester</RootNamespace> <RootNamespace>XMLOutputTester</RootNamespace>
<AssemblyName>XMLOutputTester</AssemblyName> <AssemblyName>XMLOutputTester</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget> <PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath> <OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants> <DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget> <PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath> <OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants> <DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" /> <Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" /> <Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" /> <Reference Include="System.Data" />
<Reference Include="System.Deployment" /> <Reference Include="System.Deployment" />
<Reference Include="System.Drawing" /> <Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" /> <Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Form1.cs"> <Compile Include="Form1.cs">
<SubType>Form</SubType> <SubType>Form</SubType>
</Compile> </Compile>
<Compile Include="Form1.Designer.cs"> <Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon> <DependentUpon>Form1.cs</DependentUpon>
</Compile> </Compile>
<Compile Include="Program.cs" /> <Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx"> <EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon> <DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx"> <EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator> <Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput> <LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</EmbeddedResource> </EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs"> <Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen> <AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon> <DependentUpon>Resources.resx</DependentUpon>
</Compile> </Compile>
<None Include="Properties\Settings.settings"> <None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator> <Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput> <LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None> </None>
<Compile Include="Properties\Settings.Designer.cs"> <Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen> <AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon> <DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput> <DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile> </Compile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\..\Source\Svg.csproj"> <ProjectReference Include="..\..\Source\Svg.csproj">
<Project>{886A98C5-37C0-4E8B-885E-30C1D2F98B47}</Project> <Project>{886A98C5-37C0-4E8B-885E-30C1D2F98B47}</Project>
<Name>Svg</Name> <Name>Svg</Name>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">
</Target> </Target>
<Target Name="AfterBuild"> <Target Name="AfterBuild">
</Target> </Target>
--> -->
</Project> </Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<ClassDiagram MajorVersion="1" MinorVersion="1"> <ClassDiagram MajorVersion="1" MinorVersion="1">
<Class Name="Svg.SvgCircle" Collapsed="true"> <Class Name="Svg.SvgCircle" Collapsed="true">
<Position X="0.5" Y="4.5" Width="1.5" /> <Position X="0.5" Y="4.5" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAIAAAAAAACAAIAGAAAAAAAAAAAAAQAABAAAAAIAgA=</HashCode> <HashCode>AAAIAAAAAAACAAIAGAAAAAAAAAAAAAQAABAAAAAIAgA=</HashCode>
<FileName>Basic Shapes\SvgCircle.cs</FileName> <FileName>Basic Shapes\SvgCircle.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Class> </Class>
<Class Name="Svg.SvgEllipse" Collapsed="true"> <Class Name="Svg.SvgEllipse" Collapsed="true">
<Position X="5" Y="4.5" Width="1.5" /> <Position X="5" Y="4.5" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAABAAgAAAACAAIAGAAgGQAAAAAAAAQAABAAAAAAAgA=</HashCode> <HashCode>AAABAAgAAAACAAIAGAAgGQAAAAAAAAQAABAAAAAAAgA=</HashCode>
<FileName>Basic Shapes\SvgEllipse.cs</FileName> <FileName>Basic Shapes\SvgEllipse.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Class> </Class>
<Class Name="Svg.SvgLine" Collapsed="true"> <Class Name="Svg.SvgLine" Collapsed="true">
<Position X="7.25" Y="4.5" Width="1.5" /> <Position X="7.25" Y="4.5" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAAAAAAAyAiAAIAAAAAAAAAAAAADAAAAADAAAAAAgA=</HashCode> <HashCode>AAAAAAAAAyAiAAIAAAAAAAAAAAAADAAAAADAAAAAAgA=</HashCode>
<FileName>Basic Shapes\SvgLine.cs</FileName> <FileName>Basic Shapes\SvgLine.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Class> </Class>
<Class Name="Svg.SvgPolygon" Collapsed="true"> <Class Name="Svg.SvgPolygon" Collapsed="true">
<Position X="2.75" Y="4.5" Width="1.5" /> <Position X="2.75" Y="4.5" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAAAAAAAAACgAIAgAAAAAAAAAAAAAQAAAAAAAAAAgA=</HashCode> <HashCode>AAAAAAAAAAACgAIAgAAAAAAAAAAAAAQAAAAAAAAAAgA=</HashCode>
<FileName>Basic Shapes\SvgPolygon.cs</FileName> <FileName>Basic Shapes\SvgPolygon.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Class> </Class>
<Class Name="Svg.SvgPolyline" Collapsed="true"> <Class Name="Svg.SvgPolyline" Collapsed="true">
<Position X="2.75" Y="6" Width="1.5" /> <Position X="2.75" Y="6" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode> <HashCode>AAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
<FileName>Basic Shapes\SvgPolyline.cs</FileName> <FileName>Basic Shapes\SvgPolyline.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Class> </Class>
<Class Name="Svg.SvgRectangle" Collapsed="true"> <Class Name="Svg.SvgRectangle" Collapsed="true">
<Position X="9.5" Y="4.5" Width="1.5" /> <Position X="9.5" Y="4.5" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAAAAAIBASCAAIAAAIAAEDAABAAAAQAABAAEAAAYgA=</HashCode> <HashCode>AAAAAAAIBASCAAIAAAIAAEDAABAAAAQAABAAEAAAYgA=</HashCode>
<FileName>Basic Shapes\SvgRectangle.cs</FileName> <FileName>Basic Shapes\SvgRectangle.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Class> </Class>
<Class Name="Svg.SvgVisualElement"> <Class Name="Svg.SvgVisualElement">
<Position X="11.25" Y="1.25" Width="1.5" /> <Position X="11.25" Y="1.25" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AACCEAAFAYAAgAKAAABAACABEAgBSsUIABAAAACAIgA=</HashCode> <HashCode>AACCEAAFAYAAgAKAAABAACABEAgBSsUIABAAAACAIgA=</HashCode>
<FileName>Basic Shapes\SvgVisualElement.cs</FileName> <FileName>Basic Shapes\SvgVisualElement.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
<ShowAsAssociation> <ShowAsAssociation>
<Property Name="FillOpacity" /> <Property Name="FillOpacity" />
<Property Name="FillRule" /> <Property Name="FillRule" />
<Property Name="ClipRule" /> <Property Name="ClipRule" />
<Property Name="Opacity" /> <Property Name="Opacity" />
<Property Name="StrokeLineCap" /> <Property Name="StrokeLineCap" />
<Property Name="StrokeWidth" /> <Property Name="StrokeWidth" />
</ShowAsAssociation> </ShowAsAssociation>
<Lollipop Position="1.003" /> <Lollipop Position="1.003" />
</Class> </Class>
<Class Name="Svg.SvgGroup"> <Class Name="Svg.SvgGroup">
<Position X="9" Y="1.75" Width="1.5" /> <Position X="9" Y="1.75" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAIAAAAAAAAAAAAACAAAABAAAAAAAgA=</HashCode> <HashCode>AAAAAAAAAAAAAAIAAAAAAAAAAAAACAAAABAAAAAAAgA=</HashCode>
<FileName>Document Structure\SvgGroup.cs</FileName> <FileName>Document Structure\SvgGroup.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Class> </Class>
<Class Name="Svg.SvgElement"> <Class Name="Svg.SvgElement">
<Position X="6.25" Y="7.25" Width="1.5" /> <Position X="6.25" Y="7.25" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAUiAAQAggRkAECBABEQAAREgACAQAAgBIAIAECIBI=</HashCode> <HashCode>AAAUiAAQAggRkAECBABEQAAREgACAQAAgBIAIAECIBI=</HashCode>
<FileName>SvgElement.cs</FileName> <FileName>SvgElement.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
<Lollipop Position="0.2" /> <Lollipop Position="0.2" />
</Class> </Class>
<Class Name="Svg.SvgDocument"> <Class Name="Svg.SvgDocument">
<Position X="10.5" Y="10.5" Width="1.5" /> <Position X="10.5" Y="10.5" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAAQAgAgACQIwQAAAQAAAAAQEAAAAAQCAAAAAEAAMA=</HashCode> <HashCode>AAAAQAgAgACQIwQAAAQAAAAAQEAAAAAQCAAAAAEAAMA=</HashCode>
<FileName>SvgDocument.cs</FileName> <FileName>SvgDocument.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
<Lollipop Position="0.2" /> <Lollipop Position="0.2" />
</Class> </Class>
<Struct Name="System.Single" Collapsed="true"> <Struct Name="System.Single" Collapsed="true">
<Position X="16.25" Y="3" Width="1.5" /> <Position X="16.25" Y="3" Width="1.5" />
<TypeIdentifier /> <TypeIdentifier />
<Lollipop Position="0.2" /> <Lollipop Position="0.2" />
</Struct> </Struct>
<Struct Name="Svg.SvgUnit"> <Struct Name="Svg.SvgUnit">
<Position X="18.25" Y="1.75" Width="1.5" /> <Position X="18.25" Y="1.75" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>ABBAACAAAAAIAAYcgAIAAAAAAEAAAIAQAQAgAAEAAAA=</HashCode> <HashCode>ABBAACAAAAAIAAYcgAIAAAAAAEAAAIAQAQAgAAEAAAA=</HashCode>
<FileName>DataTypes\SvgUnit.cs</FileName> <FileName>DataTypes\SvgUnit.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
<ShowAsAssociation> <ShowAsAssociation>
<Property Name="Type" /> <Property Name="Type" />
<Property Name="Value" /> <Property Name="Value" />
</ShowAsAssociation> </ShowAsAssociation>
</Struct> </Struct>
<Enum Name="Svg.SvgFillRule"> <Enum Name="Svg.SvgFillRule">
<Position X="14" Y="1.25" Width="1.5" /> <Position X="14" Y="1.25" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AABAAAACAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAA=</HashCode> <HashCode>AABAAAACAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
<FileName>Painting\SvgFillRule.cs</FileName> <FileName>Painting\SvgFillRule.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Enum> </Enum>
<Enum Name="Svg.SvgClipRule"> <Enum Name="Svg.SvgClipRule">
<Position X="14" Y="3.5" Width="1.5" /> <Position X="14" Y="3.5" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AABAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode> <HashCode>AABAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
<FileName>Clipping and Masking\SvgClipRule.cs</FileName> <FileName>Clipping and Masking\SvgClipRule.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Enum> </Enum>
<Enum Name="Svg.SvgStrokeLineCap"> <Enum Name="Svg.SvgStrokeLineCap">
<Position X="14" Y="4.75" Width="1.5" /> <Position X="14" Y="4.75" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAAAAAAAACAAAAAAAAAABAAAAAAAAAAAAAAgAAIAAAA=</HashCode> <HashCode>AAAAAAAAACAAAAAAAAAABAAAAAAAAAAAAAAgAAIAAAA=</HashCode>
<FileName>Painting\SvgStrokeLineCap.cs</FileName> <FileName>Painting\SvgStrokeLineCap.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Enum> </Enum>
<Enum Name="Svg.SvgUnitType"> <Enum Name="Svg.SvgUnitType">
<Position X="20.25" Y="1.75" Width="1.5" /> <Position X="20.25" Y="1.75" Width="1.5" />
<TypeIdentifier> <TypeIdentifier>
<HashCode>AAABAAAAAAEAgAAAAAABAAAAAAgAAEAAAAAAACEAAAA=</HashCode> <HashCode>AAABAAAAAAEAgAAAAAABAAAAAAgAAEAAAAAAACEAAAA=</HashCode>
<FileName>DataTypes\SvgUnit.cs</FileName> <FileName>DataTypes\SvgUnit.cs</FileName>
</TypeIdentifier> </TypeIdentifier>
</Enum> </Enum>
<Font Name="Segoe UI" Size="9" /> <Font Name="Segoe UI" Size="9" />
</ClassDiagram> </ClassDiagram>
\ No newline at end of file
namespace Svg namespace Svg
{ {
public enum SvgVisibility public enum SvgVisibility
{ {
Visible, Visible,
Hidden, Hidden,
Inherit Inherit
} }
} }
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