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ImportedProjects
SVG
Commits
19df5f90
Commit
19df5f90
authored
Sep 17, 2015
by
tebjan
Browse files
some whitespace changes
parent
754bc3e5
Changes
16
Hide whitespace changes
Inline
Side-by-side
Samples/RuntimeUpdates/bin/Debug/SvgSample.exe.config
View file @
19df5f90
<?
xml
version
=
"1.0"
?>
<
configuration
>
<
startup
><
supportedRuntime
version
=
"v4.0"
sku
=
".NETFramework,Version=v4.0"
/></
startup
></
configuration
>
<?
xml
version
=
"1.0"
?>
<
configuration
>
<
startup
><
supportedRuntime
version
=
"v4.0"
sku
=
".NETFramework,Version=v4.0"
/></
startup
></
configuration
>
Samples/RuntimeUpdates/bin/Debug/SvgSample.vshost.exe.config
View file @
19df5f90
<?
xml
version
=
"1.0"
?>
<
configuration
>
<
startup
><
supportedRuntime
version
=
"v4.0"
sku
=
".NETFramework,Version=v4.0"
/></
startup
></
configuration
>
<?
xml
version
=
"1.0"
?>
<
configuration
>
<
startup
><
supportedRuntime
version
=
"v4.0"
sku
=
".NETFramework,Version=v4.0"
/></
startup
></
configuration
>
Samples/RuntimeUpdates/bin/Debug/SvgSample.vshost.exe.manifest
View file @
19df5f90
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly
xmlns=
"urn:schemas-microsoft-com:asm.v1"
manifestVersion=
"1.0"
>
<assemblyIdentity
version=
"1.0.0.0"
name=
"MyApplication.app"
/>
<trustInfo
xmlns=
"urn:schemas-microsoft-com:asm.v2"
>
<security>
<requestedPrivileges
xmlns=
"urn:schemas-microsoft-com:asm.v3"
>
<requestedExecutionLevel
level=
"asInvoker"
uiAccess=
"false"
/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly
xmlns=
"urn:schemas-microsoft-com:asm.v1"
manifestVersion=
"1.0"
>
<assemblyIdentity
version=
"1.0.0.0"
name=
"MyApplication.app"
/>
<trustInfo
xmlns=
"urn:schemas-microsoft-com:asm.v2"
>
<security>
<requestedPrivileges
xmlns=
"urn:schemas-microsoft-com:asm.v3"
>
<requestedExecutionLevel
level=
"asInvoker"
uiAccess=
"false"
/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
Samples/RuntimeUpdates/obj/x86/Debug/SvgSample.csproj.FileListAbsolute.txt
View file @
19df5f90
C:\vvvv\PROJECTS\2011\svg\codeplex_svg\Samples\RuntimeUpdates\bin\Debug\SvgSample.exe.config
C:\vvvv\PROJECTS\2011\svg\codeplex_svg\Samples\RuntimeUpdates\bin\Debug\SvgSample.exe.config
Samples/XMLOutput/Form1.Designer.cs
View file @
19df5f90
namespace
XMLOutputTester
{
partial
class
Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
Windows
Form
Designer
generated
code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private
void
InitializeComponent
()
{
this
.
textBox1
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tableLayoutPanel1
=
new
System
.
Windows
.
Forms
.
TableLayoutPanel
();
this
.
pictureBox1
=
new
System
.
Windows
.
Forms
.
PictureBox
();
this
.
saveFileDialog1
=
new
System
.
Windows
.
Forms
.
SaveFileDialog
();
this
.
button1
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
tableLayoutPanel1
.
SuspendLayout
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
pictureBox1
)).
BeginInit
();
this
.
SuspendLayout
();
//
// textBox1
//
this
.
textBox1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
textBox1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
textBox1
.
Multiline
=
true
;
this
.
textBox1
.
Name
=
"textBox1"
;
this
.
textBox1
.
Size
=
new
System
.
Drawing
.
Size
(
470
,
501
);
this
.
textBox1
.
TabIndex
=
0
;
//
// tableLayoutPanel1
//
this
.
tableLayoutPanel1
.
ColumnCount
=
2
;
this
.
tableLayoutPanel1
.
ColumnStyles
.
Add
(
new
System
.
Windows
.
Forms
.
ColumnStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Percent
,
50.58324F
));
this
.
tableLayoutPanel1
.
ColumnStyles
.
Add
(
new
System
.
Windows
.
Forms
.
ColumnStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Percent
,
49.41676F
));
this
.
tableLayoutPanel1
.
Controls
.
Add
(
this
.
textBox1
,
0
,
0
);
this
.
tableLayoutPanel1
.
Controls
.
Add
(
this
.
pictureBox1
,
1
,
0
);
this
.
tableLayoutPanel1
.
Controls
.
Add
(
this
.
button1
,
0
,
1
);
this
.
tableLayoutPanel1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
tableLayoutPanel1
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
tableLayoutPanel1
.
Name
=
"tableLayoutPanel1"
;
this
.
tableLayoutPanel1
.
RowCount
=
2
;
this
.
tableLayoutPanel1
.
RowStyles
.
Add
(
new
System
.
Windows
.
Forms
.
RowStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Percent
,
100F
));
this
.
tableLayoutPanel1
.
RowStyles
.
Add
(
new
System
.
Windows
.
Forms
.
RowStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Absolute
,
30F
));
this
.
tableLayoutPanel1
.
Size
=
new
System
.
Drawing
.
Size
(
943
,
537
);
this
.
tableLayoutPanel1
.
TabIndex
=
1
;
//
// pictureBox1
//
this
.
pictureBox1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
pictureBox1
.
Location
=
new
System
.
Drawing
.
Point
(
479
,
3
);
this
.
pictureBox1
.
Name
=
"pictureBox1"
;
this
.
pictureBox1
.
Size
=
new
System
.
Drawing
.
Size
(
461
,
501
);
this
.
pictureBox1
.
TabIndex
=
1
;
this
.
pictureBox1
.
TabStop
=
false
;
//
// button1
//
this
.
button1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
510
);
this
.
button1
.
Name
=
"button1"
;
this
.
button1
.
Size
=
new
System
.
Drawing
.
Size
(
94
,
23
);
this
.
button1
.
TabIndex
=
2
;
this
.
button1
.
Text
=
"Save"
;
this
.
button1
.
UseVisualStyleBackColor
=
true
;
this
.
button1
.
Click
+=
new
System
.
EventHandler
(
this
.
button1_Click
);
//
// Form1
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
6F
,
13F
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
ClientSize
=
new
System
.
Drawing
.
Size
(
943
,
537
);
this
.
Controls
.
Add
(
this
.
tableLayoutPanel1
);
this
.
Name
=
"Form1"
;
this
.
Text
=
"Form1"
;
this
.
tableLayoutPanel1
.
ResumeLayout
(
false
);
this
.
tableLayoutPanel1
.
PerformLayout
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
pictureBox1
)).
EndInit
();
this
.
ResumeLayout
(
false
);
}
#
endregion
private
System
.
Windows
.
Forms
.
TextBox
textBox1
;
private
System
.
Windows
.
Forms
.
TableLayoutPanel
tableLayoutPanel1
;
private
System
.
Windows
.
Forms
.
PictureBox
pictureBox1
;
private
System
.
Windows
.
Forms
.
Button
button1
;
private
System
.
Windows
.
Forms
.
SaveFileDialog
saveFileDialog1
;
}
}
namespace
XMLOutputTester
{
partial
class
Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
Windows
Form
Designer
generated
code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private
void
InitializeComponent
()
{
this
.
textBox1
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tableLayoutPanel1
=
new
System
.
Windows
.
Forms
.
TableLayoutPanel
();
this
.
pictureBox1
=
new
System
.
Windows
.
Forms
.
PictureBox
();
this
.
saveFileDialog1
=
new
System
.
Windows
.
Forms
.
SaveFileDialog
();
this
.
button1
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
tableLayoutPanel1
.
SuspendLayout
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
pictureBox1
)).
BeginInit
();
this
.
SuspendLayout
();
//
// textBox1
//
this
.
textBox1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
textBox1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
textBox1
.
Multiline
=
true
;
this
.
textBox1
.
Name
=
"textBox1"
;
this
.
textBox1
.
Size
=
new
System
.
Drawing
.
Size
(
470
,
501
);
this
.
textBox1
.
TabIndex
=
0
;
//
// tableLayoutPanel1
//
this
.
tableLayoutPanel1
.
ColumnCount
=
2
;
this
.
tableLayoutPanel1
.
ColumnStyles
.
Add
(
new
System
.
Windows
.
Forms
.
ColumnStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Percent
,
50.58324F
));
this
.
tableLayoutPanel1
.
ColumnStyles
.
Add
(
new
System
.
Windows
.
Forms
.
ColumnStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Percent
,
49.41676F
));
this
.
tableLayoutPanel1
.
Controls
.
Add
(
this
.
textBox1
,
0
,
0
);
this
.
tableLayoutPanel1
.
Controls
.
Add
(
this
.
pictureBox1
,
1
,
0
);
this
.
tableLayoutPanel1
.
Controls
.
Add
(
this
.
button1
,
0
,
1
);
this
.
tableLayoutPanel1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
tableLayoutPanel1
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
tableLayoutPanel1
.
Name
=
"tableLayoutPanel1"
;
this
.
tableLayoutPanel1
.
RowCount
=
2
;
this
.
tableLayoutPanel1
.
RowStyles
.
Add
(
new
System
.
Windows
.
Forms
.
RowStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Percent
,
100F
));
this
.
tableLayoutPanel1
.
RowStyles
.
Add
(
new
System
.
Windows
.
Forms
.
RowStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Absolute
,
30F
));
this
.
tableLayoutPanel1
.
Size
=
new
System
.
Drawing
.
Size
(
943
,
537
);
this
.
tableLayoutPanel1
.
TabIndex
=
1
;
//
// pictureBox1
//
this
.
pictureBox1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
pictureBox1
.
Location
=
new
System
.
Drawing
.
Point
(
479
,
3
);
this
.
pictureBox1
.
Name
=
"pictureBox1"
;
this
.
pictureBox1
.
Size
=
new
System
.
Drawing
.
Size
(
461
,
501
);
this
.
pictureBox1
.
TabIndex
=
1
;
this
.
pictureBox1
.
TabStop
=
false
;
//
// button1
//
this
.
button1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
510
);
this
.
button1
.
Name
=
"button1"
;
this
.
button1
.
Size
=
new
System
.
Drawing
.
Size
(
94
,
23
);
this
.
button1
.
TabIndex
=
2
;
this
.
button1
.
Text
=
"Save"
;
this
.
button1
.
UseVisualStyleBackColor
=
true
;
this
.
button1
.
Click
+=
new
System
.
EventHandler
(
this
.
button1_Click
);
//
// Form1
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
6F
,
13F
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
ClientSize
=
new
System
.
Drawing
.
Size
(
943
,
537
);
this
.
Controls
.
Add
(
this
.
tableLayoutPanel1
);
this
.
Name
=
"Form1"
;
this
.
Text
=
"Form1"
;
this
.
tableLayoutPanel1
.
ResumeLayout
(
false
);
this
.
tableLayoutPanel1
.
PerformLayout
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
pictureBox1
)).
EndInit
();
this
.
ResumeLayout
(
false
);
}
#
endregion
private
System
.
Windows
.
Forms
.
TextBox
textBox1
;
private
System
.
Windows
.
Forms
.
TableLayoutPanel
tableLayoutPanel1
;
private
System
.
Windows
.
Forms
.
PictureBox
pictureBox1
;
private
System
.
Windows
.
Forms
.
Button
button1
;
private
System
.
Windows
.
Forms
.
SaveFileDialog
saveFileDialog1
;
}
}
Samples/XMLOutput/Form1.cs
View file @
19df5f90
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Data
;
using
System.Drawing
;
using
System.Linq
;
using
System.Text
;
using
System.IO
;
using
System.Windows.Forms
;
using
Svg
;
using
System.Xml
;
using
Svg.Transforms
;
namespace
XMLOutputTester
{
public
partial
class
Form1
:
Form
{
private
SvgDocument
FSvgDoc
;
public
Form1
()
{
InitializeComponent
();
FSvgDoc
=
new
SvgDocument
{
Width
=
500
,
Height
=
500
};
FSvgDoc
.
ViewBox
=
new
SvgViewBox
(-
250
,
-
250
,
500
,
500
);
var
group
=
new
SvgGroup
();
FSvgDoc
.
Children
.
Add
(
group
);
group
.
Children
.
Add
(
new
SvgCircle
{
Radius
=
100
,
Fill
=
new
SvgColourServer
(
Color
.
Red
),
Stroke
=
new
SvgColourServer
(
Color
.
Black
),
StrokeWidth
=
2
});
var
stream
=
new
MemoryStream
();
FSvgDoc
.
Write
(
stream
);
textBox1
.
Text
=
Encoding
.
UTF8
.
GetString
(
stream
.
GetBuffer
());
pictureBox1
.
Image
=
FSvgDoc
.
Draw
();
}
private
void
button1_Click
(
object
sender
,
EventArgs
e
)
{
saveFileDialog1
.
Filter
=
"(SVG)|*.svg"
;
if
(
saveFileDialog1
.
ShowDialog
()
==
DialogResult
.
OK
)
{
FSvgDoc
.
Write
(
saveFileDialog1
.
FileName
);
}
}
}
}
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Data
;
using
System.Drawing
;
using
System.Linq
;
using
System.Text
;
using
System.IO
;
using
System.Windows.Forms
;
using
Svg
;
using
System.Xml
;
using
Svg.Transforms
;
namespace
XMLOutputTester
{
public
partial
class
Form1
:
Form
{
private
SvgDocument
FSvgDoc
;
public
Form1
()
{
InitializeComponent
();
FSvgDoc
=
new
SvgDocument
{
Width
=
500
,
Height
=
500
};
FSvgDoc
.
ViewBox
=
new
SvgViewBox
(-
250
,
-
250
,
500
,
500
);
var
group
=
new
SvgGroup
();
FSvgDoc
.
Children
.
Add
(
group
);
group
.
Children
.
Add
(
new
SvgCircle
{
Radius
=
100
,
Fill
=
new
SvgColourServer
(
Color
.
Red
),
Stroke
=
new
SvgColourServer
(
Color
.
Black
),
StrokeWidth
=
2
});
var
stream
=
new
MemoryStream
();
FSvgDoc
.
Write
(
stream
);
textBox1
.
Text
=
Encoding
.
UTF8
.
GetString
(
stream
.
GetBuffer
());
pictureBox1
.
Image
=
FSvgDoc
.
Draw
();
}
private
void
button1_Click
(
object
sender
,
EventArgs
e
)
{
saveFileDialog1
.
Filter
=
"(SVG)|*.svg"
;
if
(
saveFileDialog1
.
ShowDialog
()
==
DialogResult
.
OK
)
{
FSvgDoc
.
Write
(
saveFileDialog1
.
FileName
);
}
}
}
}
Samples/XMLOutput/Form1.resx
View file @
19df5f90
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema
id=
"root"
xmlns=
""
xmlns:xsd=
"http://www.w3.org/2001/XMLSchema"
xmlns:msdata=
"urn:schemas-microsoft-com:xml-msdata"
>
<xsd:import
namespace=
"http://www.w3.org/XML/1998/namespace"
/>
<xsd:element
name=
"root"
msdata:IsDataSet=
"true"
>
<xsd:complexType>
<xsd:choice
maxOccurs=
"unbounded"
>
<xsd:element
name=
"metadata"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
use=
"required"
type=
"xsd:string"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"assembly"
>
<xsd:complexType>
<xsd:attribute
name=
"alias"
type=
"xsd:string"
/>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"data"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
<xsd:element
name=
"comment"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"2"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
msdata:Ordinal=
"1"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
msdata:Ordinal=
"3"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
msdata:Ordinal=
"4"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"resheader"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader
name=
"resmimetype"
>
<value>
text/microsoft-resx
</value>
</resheader>
<resheader
name=
"version"
>
<value>
2.0
</value>
</resheader>
<resheader
name=
"reader"
>
<value>
System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader
name=
"writer"
>
<value>
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<metadata
name=
"saveFileDialog1.TrayLocation"
type=
"System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"
>
<value>
17, 17
</value>
</metadata>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema
id=
"root"
xmlns=
""
xmlns:xsd=
"http://www.w3.org/2001/XMLSchema"
xmlns:msdata=
"urn:schemas-microsoft-com:xml-msdata"
>
<xsd:import
namespace=
"http://www.w3.org/XML/1998/namespace"
/>
<xsd:element
name=
"root"
msdata:IsDataSet=
"true"
>
<xsd:complexType>
<xsd:choice
maxOccurs=
"unbounded"
>
<xsd:element
name=
"metadata"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
use=
"required"
type=
"xsd:string"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"assembly"
>
<xsd:complexType>
<xsd:attribute
name=
"alias"
type=
"xsd:string"
/>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"data"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
<xsd:element
name=
"comment"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"2"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
msdata:Ordinal=
"1"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
msdata:Ordinal=
"3"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
msdata:Ordinal=
"4"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"resheader"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader
name=
"resmimetype"
>
<value>
text/microsoft-resx
</value>
</resheader>
<resheader
name=
"version"
>
<value>
2.0
</value>
</resheader>
<resheader
name=
"reader"
>
<value>
System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader
name=
"writer"
>
<value>
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<metadata
name=
"saveFileDialog1.TrayLocation"
type=
"System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"
>
<value>
17, 17
</value>
</metadata>
</root>
\ No newline at end of file
Samples/XMLOutput/Program.cs
View file @
19df5f90
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Windows.Forms
;
namespace
XMLOutputTester
{
static
class
Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[
STAThread
]
static
void
Main
()
{
Application
.
EnableVisualStyles
();
Application
.
SetCompatibleTextRenderingDefault
(
false
);
Application
.
Run
(
new
Form1
());
}
}
}
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Windows.Forms
;
namespace
XMLOutputTester
{
static
class
Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[
STAThread
]
static
void
Main
()
{
Application
.
EnableVisualStyles
();
Application
.
SetCompatibleTextRenderingDefault
(
false
);
Application
.
Run
(
new
Form1
());
}
}
}
Samples/XMLOutput/Properties/AssemblyInfo.cs
View file @
19df5f90
using
System.Reflection
;
using
System.Runtime.CompilerServices
;
using
System.Runtime.InteropServices
;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[
assembly
:
AssemblyTitle
(
"XMLOutputTester"
)]
[
assembly
:
AssemblyDescription
(
""
)]
[
assembly
:
AssemblyConfiguration
(
""
)]
[
assembly
:
AssemblyCompany
(
"Microsoft"
)]
[
assembly
:
AssemblyProduct
(
"XMLOutputTester"
)]
[
assembly
:
AssemblyCopyright
(
"Copyright © Microsoft 2011"
)]
[
assembly
:
AssemblyTrademark
(
""
)]
[
assembly
:
AssemblyCulture
(
""
)]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[
assembly
:
ComVisible
(
false
)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[
assembly
:
Guid
(
"97db38e0-08e8-45c0-a4e3-b497681dcc34"
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[
assembly
:
AssemblyVersion
(
"1.0.0.0"
)]
[
assembly
:
AssemblyFileVersion
(
"1.0.0.0"
)]
using
System.Reflection
;
using
System.Runtime.CompilerServices
;
using
System.Runtime.InteropServices
;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[
assembly
:
AssemblyTitle
(
"XMLOutputTester"
)]
[
assembly
:
AssemblyDescription
(
""
)]
[
assembly
:
AssemblyConfiguration
(
""
)]
[
assembly
:
AssemblyCompany
(
"Microsoft"
)]
[
assembly
:
AssemblyProduct
(
"XMLOutputTester"
)]
[
assembly
:
AssemblyCopyright
(
"Copyright © Microsoft 2011"
)]
[
assembly
:
AssemblyTrademark
(
""
)]
[
assembly
:
AssemblyCulture
(
""
)]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[
assembly
:
ComVisible
(
false
)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[
assembly
:
Guid
(
"97db38e0-08e8-45c0-a4e3-b497681dcc34"
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[
assembly
:
AssemblyVersion
(
"1.0.0.0"
)]
[
assembly
:
AssemblyFileVersion
(
"1.0.0.0"
)]
Samples/XMLOutput/Properties/Resources.Designer.cs
View file @
19df5f90
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.235
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace
XMLOutputTester.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[
global
::
System
.
CodeDom
.
Compiler
.
GeneratedCodeAttribute
(
"System.Resources.Tools.StronglyTypedResourceBuilder"
,
"4.0.0.0"
)]
[
global
::
System
.
Diagnostics
.
DebuggerNonUserCodeAttribute
()]
[
global
::
System
.
Runtime
.
CompilerServices
.
CompilerGeneratedAttribute
()]
internal
class
Resources
{
private
static
global
::
System
.
Resources
.
ResourceManager
resourceMan
;
private
static
global
::
System
.
Globalization
.
CultureInfo
resourceCulture
;
[
global
::
System
.
Diagnostics
.
CodeAnalysis
.
SuppressMessageAttribute
(
"Microsoft.Performance"
,
"CA1811:AvoidUncalledPrivateCode"
)]
internal
Resources
()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
internal
static
global
::
System
.
Resources
.
ResourceManager
ResourceManager
{
get
{
if
((
resourceMan
==
null
))
{
global
::
System
.
Resources
.
ResourceManager
temp
=
new
global
::
System
.
Resources
.
ResourceManager
(
"XMLOutputTester.Properties.Resources"
,
typeof
(
Resources
).
Assembly
);
resourceMan
=
temp
;
}
return
resourceMan
;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
internal
static
global
::
System
.
Globalization
.
CultureInfo
Culture
{
get
{
return
resourceCulture
;
}
set
{
resourceCulture
=
value
;
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.235
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace
XMLOutputTester.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[
global
::
System
.
CodeDom
.
Compiler
.
GeneratedCodeAttribute
(
"System.Resources.Tools.StronglyTypedResourceBuilder"
,
"4.0.0.0"
)]
[
global
::
System
.
Diagnostics
.
DebuggerNonUserCodeAttribute
()]
[
global
::
System
.
Runtime
.
CompilerServices
.
CompilerGeneratedAttribute
()]
internal
class
Resources
{
private
static
global
::
System
.
Resources
.
ResourceManager
resourceMan
;
private
static
global
::
System
.
Globalization
.
CultureInfo
resourceCulture
;
[
global
::
System
.
Diagnostics
.
CodeAnalysis
.
SuppressMessageAttribute
(
"Microsoft.Performance"
,
"CA1811:AvoidUncalledPrivateCode"
)]
internal
Resources
()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
internal
static
global
::
System
.
Resources
.
ResourceManager
ResourceManager
{
get
{
if
((
resourceMan
==
null
))
{
global
::
System
.
Resources
.
ResourceManager
temp
=
new
global
::
System
.
Resources
.
ResourceManager
(
"XMLOutputTester.Properties.Resources"
,
typeof
(
Resources
).
Assembly
);
resourceMan
=
temp
;
}
return
resourceMan
;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
internal
static
global
::
System
.
Globalization
.
CultureInfo
Culture
{
get
{
return
resourceCulture
;
}
set
{
resourceCulture
=
value
;
}
}
}
}
Samples/XMLOutput/Properties/Resources.resx
View file @
19df5f90
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema
id=
"root"
xmlns=
""
xmlns:xsd=
"http://www.w3.org/2001/XMLSchema"
xmlns:msdata=
"urn:schemas-microsoft-com:xml-msdata"
>
<xsd:element
name=
"root"
msdata:IsDataSet=
"true"
>
<xsd:complexType>
<xsd:choice
maxOccurs=
"unbounded"
>
<xsd:element
name=
"metadata"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"assembly"
>
<xsd:complexType>
<xsd:attribute
name=
"alias"
type=
"xsd:string"
/>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"data"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
<xsd:element
name=
"comment"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"2"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
msdata:Ordinal=
"1"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
msdata:Ordinal=
"3"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
msdata:Ordinal=
"4"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"resheader"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader
name=
"resmimetype"
>
<value>
text/microsoft-resx
</value>
</resheader>
<resheader
name=
"version"
>
<value>
2.0
</value>
</resheader>
<resheader
name=
"reader"
>
<value>
System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader
name=
"writer"
>
<value>
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema
id=
"root"
xmlns=
""
xmlns:xsd=
"http://www.w3.org/2001/XMLSchema"
xmlns:msdata=
"urn:schemas-microsoft-com:xml-msdata"
>
<xsd:element
name=
"root"
msdata:IsDataSet=
"true"
>
<xsd:complexType>
<xsd:choice
maxOccurs=
"unbounded"
>
<xsd:element
name=
"metadata"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"assembly"
>
<xsd:complexType>
<xsd:attribute
name=
"alias"
type=
"xsd:string"
/>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"data"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
<xsd:element
name=
"comment"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"2"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
msdata:Ordinal=
"1"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
msdata:Ordinal=
"3"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
msdata:Ordinal=
"4"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"resheader"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader
name=
"resmimetype"
>
<value>
text/microsoft-resx
</value>
</resheader>
<resheader
name=
"version"
>
<value>
2.0
</value>
</resheader>
<resheader
name=
"reader"
>
<value>
System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader
name=
"writer"
>
<value>
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
</root>
\ No newline at end of file
Samples/XMLOutput/Properties/Settings.Designer.cs
View file @
19df5f90
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.235
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace
XMLOutputTester.Properties
{
[
global
::
System
.
Runtime
.
CompilerServices
.
CompilerGeneratedAttribute
()]
[
global
::
System
.
CodeDom
.
Compiler
.
GeneratedCodeAttribute
(
"Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator"
,
"10.0.0.0"
)]
internal
sealed
partial
class
Settings
:
global
::
System
.
Configuration
.
ApplicationSettingsBase
{
private
static
Settings
defaultInstance
=
((
Settings
)(
global
::
System
.
Configuration
.
ApplicationSettingsBase
.
Synchronized
(
new
Settings
())));
public
static
Settings
Default
{
get
{
return
defaultInstance
;
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.235
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace
XMLOutputTester.Properties
{
[
global
::
System
.
Runtime
.
CompilerServices
.
CompilerGeneratedAttribute
()]
[
global
::
System
.
CodeDom
.
Compiler
.
GeneratedCodeAttribute
(
"Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator"
,
"10.0.0.0"
)]
internal
sealed
partial
class
Settings
:
global
::
System
.
Configuration
.
ApplicationSettingsBase
{
private
static
Settings
defaultInstance
=
((
Settings
)(
global
::
System
.
Configuration
.
ApplicationSettingsBase
.
Synchronized
(
new
Settings
())));
public
static
Settings
Default
{
get
{
return
defaultInstance
;
}
}
}
}
Samples/XMLOutput/Properties/Settings.settings
View file @
19df5f90
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile
xmlns=
"http://schemas.microsoft.com/VisualStudio/2004/01/settings"
CurrentProfile=
"(Default)"
>
<Profiles>
<Profile
Name=
"(Default)"
/>
</Profiles>
<Settings
/>
</SettingsFile>
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile
xmlns=
"http://schemas.microsoft.com/VisualStudio/2004/01/settings"
CurrentProfile=
"(Default)"
>
<Profiles>
<Profile
Name=
"(Default)"
/>
</Profiles>
<Settings
/>
</SettingsFile>
Samples/XMLOutput/XMLOutputTester.csproj
View file @
19df5f90
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"4.0"
DefaultTargets=
"Build"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<PropertyGroup>
<Configuration
Condition=
" '$(Configuration)' == '' "
>
Debug
</Configuration>
<Platform
Condition=
" '$(Platform)' == '' "
>
x86
</Platform>
<ProductVersion>
8.0.30703
</ProductVersion>
<SchemaVersion>
2.0
</SchemaVersion>
<ProjectGuid>
{8CEEB917-63E2-4AE7-B0D1-50A840050975}
</ProjectGuid>
<OutputType>
WinExe
</OutputType>
<AppDesignerFolder>
Properties
</AppDesignerFolder>
<RootNamespace>
XMLOutputTester
</RootNamespace>
<AssemblyName>
XMLOutputTester
</AssemblyName>
<TargetFrameworkVersion>
v3.5
</TargetFrameworkVersion>
<FileAlignment>
512
</FileAlignment>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Debug|x86' "
>
<PlatformTarget>
x86
</PlatformTarget>
<DebugSymbols>
true
</DebugSymbols>
<DebugType>
full
</DebugType>
<Optimize>
false
</Optimize>
<OutputPath>
bin\Debug\
</OutputPath>
<DefineConstants>
DEBUG;TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Release|x86' "
>
<PlatformTarget>
x86
</PlatformTarget>
<DebugType>
pdbonly
</DebugType>
<Optimize>
true
</Optimize>
<OutputPath>
bin\Release\
</OutputPath>
<DefineConstants>
TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
"System"
/>
<Reference
Include=
"System.Core"
/>
<Reference
Include=
"System.Xml.Linq"
/>
<Reference
Include=
"System.Data.DataSetExtensions"
/>
<Reference
Include=
"System.Data"
/>
<Reference
Include=
"System.Deployment"
/>
<Reference
Include=
"System.Drawing"
/>
<Reference
Include=
"System.Windows.Forms"
/>
<Reference
Include=
"System.Xml"
/>
</ItemGroup>
<ItemGroup>
<Compile
Include=
"Form1.cs"
>
<SubType>
Form
</SubType>
</Compile>
<Compile
Include=
"Form1.Designer.cs"
>
<DependentUpon>
Form1.cs
</DependentUpon>
</Compile>
<Compile
Include=
"Program.cs"
/>
<Compile
Include=
"Properties\AssemblyInfo.cs"
/>
<EmbeddedResource
Include=
"Form1.resx"
>
<DependentUpon>
Form1.cs
</DependentUpon>
</EmbeddedResource>
<EmbeddedResource
Include=
"Properties\Resources.resx"
>
<Generator>
ResXFileCodeGenerator
</Generator>
<LastGenOutput>
Resources.Designer.cs
</LastGenOutput>
<SubType>
Designer
</SubType>
</EmbeddedResource>
<Compile
Include=
"Properties\Resources.Designer.cs"
>
<AutoGen>
True
</AutoGen>
<DependentUpon>
Resources.resx
</DependentUpon>
</Compile>
<None
Include=
"Properties\Settings.settings"
>
<Generator>
SettingsSingleFileGenerator
</Generator>
<LastGenOutput>
Settings.Designer.cs
</LastGenOutput>
</None>
<Compile
Include=
"Properties\Settings.Designer.cs"
>
<AutoGen>
True
</AutoGen>
<DependentUpon>
Settings.settings
</DependentUpon>
<DesignTimeSharedInput>
True
</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference
Include=
"..\..\Source\Svg.csproj"
>
<Project>
{886A98C5-37C0-4E8B-885E-30C1D2F98B47}
</Project>
<Name>
Svg
</Name>
</ProjectReference>
</ItemGroup>
<Import
Project=
"$(MSBuildToolsPath)\Microsoft.CSharp.targets"
/>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"4.0"
DefaultTargets=
"Build"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<PropertyGroup>
<Configuration
Condition=
" '$(Configuration)' == '' "
>
Debug
</Configuration>
<Platform
Condition=
" '$(Platform)' == '' "
>
x86
</Platform>
<ProductVersion>
8.0.30703
</ProductVersion>
<SchemaVersion>
2.0
</SchemaVersion>
<ProjectGuid>
{8CEEB917-63E2-4AE7-B0D1-50A840050975}
</ProjectGuid>
<OutputType>
WinExe
</OutputType>
<AppDesignerFolder>
Properties
</AppDesignerFolder>
<RootNamespace>
XMLOutputTester
</RootNamespace>
<AssemblyName>
XMLOutputTester
</AssemblyName>
<TargetFrameworkVersion>
v3.5
</TargetFrameworkVersion>
<FileAlignment>
512
</FileAlignment>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Debug|x86' "
>
<PlatformTarget>
x86
</PlatformTarget>
<DebugSymbols>
true
</DebugSymbols>
<DebugType>
full
</DebugType>
<Optimize>
false
</Optimize>
<OutputPath>
bin\Debug\
</OutputPath>
<DefineConstants>
DEBUG;TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Release|x86' "
>
<PlatformTarget>
x86
</PlatformTarget>
<DebugType>
pdbonly
</DebugType>
<Optimize>
true
</Optimize>
<OutputPath>
bin\Release\
</OutputPath>
<DefineConstants>
TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
"System"
/>
<Reference
Include=
"System.Core"
/>
<Reference
Include=
"System.Xml.Linq"
/>
<Reference
Include=
"System.Data.DataSetExtensions"
/>
<Reference
Include=
"System.Data"
/>
<Reference
Include=
"System.Deployment"
/>
<Reference
Include=
"System.Drawing"
/>
<Reference
Include=
"System.Windows.Forms"
/>
<Reference
Include=
"System.Xml"
/>
</ItemGroup>
<ItemGroup>
<Compile
Include=
"Form1.cs"
>
<SubType>
Form
</SubType>
</Compile>
<Compile
Include=
"Form1.Designer.cs"
>
<DependentUpon>
Form1.cs
</DependentUpon>
</Compile>
<Compile
Include=
"Program.cs"
/>
<Compile
Include=
"Properties\AssemblyInfo.cs"
/>
<EmbeddedResource
Include=
"Form1.resx"
>
<DependentUpon>
Form1.cs
</DependentUpon>
</EmbeddedResource>
<EmbeddedResource
Include=
"Properties\Resources.resx"
>
<Generator>
ResXFileCodeGenerator
</Generator>
<LastGenOutput>
Resources.Designer.cs
</LastGenOutput>
<SubType>
Designer
</SubType>
</EmbeddedResource>
<Compile
Include=
"Properties\Resources.Designer.cs"
>
<AutoGen>
True
</AutoGen>
<DependentUpon>
Resources.resx
</DependentUpon>
</Compile>
<None
Include=
"Properties\Settings.settings"
>
<Generator>
SettingsSingleFileGenerator
</Generator>
<LastGenOutput>
Settings.Designer.cs
</LastGenOutput>
</None>
<Compile
Include=
"Properties\Settings.Designer.cs"
>
<AutoGen>
True
</AutoGen>
<DependentUpon>
Settings.settings
</DependentUpon>
<DesignTimeSharedInput>
True
</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference
Include=
"..\..\Source\Svg.csproj"
>
<Project>
{886A98C5-37C0-4E8B-885E-30C1D2F98B47}
</Project>
<Name>
Svg
</Name>
</ProjectReference>
</ItemGroup>
<Import
Project=
"$(MSBuildToolsPath)\Microsoft.CSharp.targets"
/>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
\ No newline at end of file
Source/Basic Shapes/DOM.cd
View file @
19df5f90
<?xml version="1.0" encoding="utf-8"?>
<ClassDiagram
MajorVersion=
"1"
MinorVersion=
"1"
>
<Class
Name=
"Svg.SvgCircle"
Collapsed=
"true"
>
<Position
X=
"0.5"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAIAAAAAAACAAIAGAAAAAAAAAAAAAQAABAAAAAIAgA=
</HashCode>
<FileName>
Basic Shapes\SvgCircle.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgEllipse"
Collapsed=
"true"
>
<Position
X=
"5"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAABAAgAAAACAAIAGAAgGQAAAAAAAAQAABAAAAAAAgA=
</HashCode>
<FileName>
Basic Shapes\SvgEllipse.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgLine"
Collapsed=
"true"
>
<Position
X=
"7.25"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAyAiAAIAAAAAAAAAAAAADAAAAADAAAAAAgA=
</HashCode>
<FileName>
Basic Shapes\SvgLine.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgPolygon"
Collapsed=
"true"
>
<Position
X=
"2.75"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAAACgAIAgAAAAAAAAAAAAAQAAAAAAAAAAgA=
</HashCode>
<FileName>
Basic Shapes\SvgPolygon.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgPolyline"
Collapsed=
"true"
>
<Position
X=
"2.75"
Y=
"6"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAA=
</HashCode>
<FileName>
Basic Shapes\SvgPolyline.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgRectangle"
Collapsed=
"true"
>
<Position
X=
"9.5"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAIBASCAAIAAAIAAEDAABAAAAQAABAAEAAAYgA=
</HashCode>
<FileName>
Basic Shapes\SvgRectangle.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgVisualElement"
>
<Position
X=
"11.25"
Y=
"1.25"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AACCEAAFAYAAgAKAAABAACABEAgBSsUIABAAAACAIgA=
</HashCode>
<FileName>
Basic Shapes\SvgVisualElement.cs
</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Property
Name=
"FillOpacity"
/>
<Property
Name=
"FillRule"
/>
<Property
Name=
"ClipRule"
/>
<Property
Name=
"Opacity"
/>
<Property
Name=
"StrokeLineCap"
/>
<Property
Name=
"StrokeWidth"
/>
</ShowAsAssociation>
<Lollipop
Position=
"1.003"
/>
</Class>
<Class
Name=
"Svg.SvgGroup"
>
<Position
X=
"9"
Y=
"1.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAAAAAAIAAAAAAAAAAAAACAAAABAAAAAAAgA=
</HashCode>
<FileName>
Document Structure\SvgGroup.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgElement"
>
<Position
X=
"6.25"
Y=
"7.25"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAUiAAQAggRkAECBABEQAAREgACAQAAgBIAIAECIBI=
</HashCode>
<FileName>
SvgElement.cs
</FileName>
</TypeIdentifier>
<Lollipop
Position=
"0.2"
/>
</Class>
<Class
Name=
"Svg.SvgDocument"
>
<Position
X=
"10.5"
Y=
"10.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAQAgAgACQIwQAAAQAAAAAQEAAAAAQCAAAAAEAAMA=
</HashCode>
<FileName>
SvgDocument.cs
</FileName>
</TypeIdentifier>
<Lollipop
Position=
"0.2"
/>
</Class>
<Struct
Name=
"System.Single"
Collapsed=
"true"
>
<Position
X=
"16.25"
Y=
"3"
Width=
"1.5"
/>
<TypeIdentifier
/>
<Lollipop
Position=
"0.2"
/>
</Struct>
<Struct
Name=
"Svg.SvgUnit"
>
<Position
X=
"18.25"
Y=
"1.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
ABBAACAAAAAIAAYcgAIAAAAAAEAAAIAQAQAgAAEAAAA=
</HashCode>
<FileName>
DataTypes\SvgUnit.cs
</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Property
Name=
"Type"
/>
<Property
Name=
"Value"
/>
</ShowAsAssociation>
</Struct>
<Enum
Name=
"Svg.SvgFillRule"
>
<Position
X=
"14"
Y=
"1.25"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AABAAAACAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAA=
</HashCode>
<FileName>
Painting\SvgFillRule.cs
</FileName>
</TypeIdentifier>
</Enum>
<Enum
Name=
"Svg.SvgClipRule"
>
<Position
X=
"14"
Y=
"3.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AABAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=
</HashCode>
<FileName>
Clipping and Masking\SvgClipRule.cs
</FileName>
</TypeIdentifier>
</Enum>
<Enum
Name=
"Svg.SvgStrokeLineCap"
>
<Position
X=
"14"
Y=
"4.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAACAAAAAAAAAABAAAAAAAAAAAAAAgAAIAAAA=
</HashCode>
<FileName>
Painting\SvgStrokeLineCap.cs
</FileName>
</TypeIdentifier>
</Enum>
<Enum
Name=
"Svg.SvgUnitType"
>
<Position
X=
"20.25"
Y=
"1.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAABAAAAAAEAgAAAAAABAAAAAAgAAEAAAAAAACEAAAA=
</HashCode>
<FileName>
DataTypes\SvgUnit.cs
</FileName>
</TypeIdentifier>
</Enum>
<Font
Name=
"Segoe UI"
Size=
"9"
/>
<?xml version="1.0" encoding="utf-8"?>
<ClassDiagram
MajorVersion=
"1"
MinorVersion=
"1"
>
<Class
Name=
"Svg.SvgCircle"
Collapsed=
"true"
>
<Position
X=
"0.5"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAIAAAAAAACAAIAGAAAAAAAAAAAAAQAABAAAAAIAgA=
</HashCode>
<FileName>
Basic Shapes\SvgCircle.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgEllipse"
Collapsed=
"true"
>
<Position
X=
"5"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAABAAgAAAACAAIAGAAgGQAAAAAAAAQAABAAAAAAAgA=
</HashCode>
<FileName>
Basic Shapes\SvgEllipse.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgLine"
Collapsed=
"true"
>
<Position
X=
"7.25"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAyAiAAIAAAAAAAAAAAAADAAAAADAAAAAAgA=
</HashCode>
<FileName>
Basic Shapes\SvgLine.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgPolygon"
Collapsed=
"true"
>
<Position
X=
"2.75"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAAACgAIAgAAAAAAAAAAAAAQAAAAAAAAAAgA=
</HashCode>
<FileName>
Basic Shapes\SvgPolygon.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgPolyline"
Collapsed=
"true"
>
<Position
X=
"2.75"
Y=
"6"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAA=
</HashCode>
<FileName>
Basic Shapes\SvgPolyline.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgRectangle"
Collapsed=
"true"
>
<Position
X=
"9.5"
Y=
"4.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAIBASCAAIAAAIAAEDAABAAAAQAABAAEAAAYgA=
</HashCode>
<FileName>
Basic Shapes\SvgRectangle.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgVisualElement"
>
<Position
X=
"11.25"
Y=
"1.25"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AACCEAAFAYAAgAKAAABAACABEAgBSsUIABAAAACAIgA=
</HashCode>
<FileName>
Basic Shapes\SvgVisualElement.cs
</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Property
Name=
"FillOpacity"
/>
<Property
Name=
"FillRule"
/>
<Property
Name=
"ClipRule"
/>
<Property
Name=
"Opacity"
/>
<Property
Name=
"StrokeLineCap"
/>
<Property
Name=
"StrokeWidth"
/>
</ShowAsAssociation>
<Lollipop
Position=
"1.003"
/>
</Class>
<Class
Name=
"Svg.SvgGroup"
>
<Position
X=
"9"
Y=
"1.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAAAAAAAIAAAAAAAAAAAAACAAAABAAAAAAAgA=
</HashCode>
<FileName>
Document Structure\SvgGroup.cs
</FileName>
</TypeIdentifier>
</Class>
<Class
Name=
"Svg.SvgElement"
>
<Position
X=
"6.25"
Y=
"7.25"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAUiAAQAggRkAECBABEQAAREgACAQAAgBIAIAECIBI=
</HashCode>
<FileName>
SvgElement.cs
</FileName>
</TypeIdentifier>
<Lollipop
Position=
"0.2"
/>
</Class>
<Class
Name=
"Svg.SvgDocument"
>
<Position
X=
"10.5"
Y=
"10.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAQAgAgACQIwQAAAQAAAAAQEAAAAAQCAAAAAEAAMA=
</HashCode>
<FileName>
SvgDocument.cs
</FileName>
</TypeIdentifier>
<Lollipop
Position=
"0.2"
/>
</Class>
<Struct
Name=
"System.Single"
Collapsed=
"true"
>
<Position
X=
"16.25"
Y=
"3"
Width=
"1.5"
/>
<TypeIdentifier
/>
<Lollipop
Position=
"0.2"
/>
</Struct>
<Struct
Name=
"Svg.SvgUnit"
>
<Position
X=
"18.25"
Y=
"1.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
ABBAACAAAAAIAAYcgAIAAAAAAEAAAIAQAQAgAAEAAAA=
</HashCode>
<FileName>
DataTypes\SvgUnit.cs
</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Property
Name=
"Type"
/>
<Property
Name=
"Value"
/>
</ShowAsAssociation>
</Struct>
<Enum
Name=
"Svg.SvgFillRule"
>
<Position
X=
"14"
Y=
"1.25"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AABAAAACAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAA=
</HashCode>
<FileName>
Painting\SvgFillRule.cs
</FileName>
</TypeIdentifier>
</Enum>
<Enum
Name=
"Svg.SvgClipRule"
>
<Position
X=
"14"
Y=
"3.5"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AABAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=
</HashCode>
<FileName>
Clipping and Masking\SvgClipRule.cs
</FileName>
</TypeIdentifier>
</Enum>
<Enum
Name=
"Svg.SvgStrokeLineCap"
>
<Position
X=
"14"
Y=
"4.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAAAAAAAACAAAAAAAAAABAAAAAAAAAAAAAAgAAIAAAA=
</HashCode>
<FileName>
Painting\SvgStrokeLineCap.cs
</FileName>
</TypeIdentifier>
</Enum>
<Enum
Name=
"Svg.SvgUnitType"
>
<Position
X=
"20.25"
Y=
"1.75"
Width=
"1.5"
/>
<TypeIdentifier>
<HashCode>
AAABAAAAAAEAgAAAAAABAAAAAAgAAEAAAAAAACEAAAA=
</HashCode>
<FileName>
DataTypes\SvgUnit.cs
</FileName>
</TypeIdentifier>
</Enum>
<Font
Name=
"Segoe UI"
Size=
"9"
/>
</ClassDiagram>
\ No newline at end of file
Source/Basic Shapes/SvgVisibility.cs
View file @
19df5f90
namespace
Svg
{
public
enum
SvgVisibility
{
Visible
,
Hidden
,
Inherit
}
}
namespace
Svg
{
public
enum
SvgVisibility
{
Visible
,
Hidden
,
Inherit
}
}
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