1. 03 Jan, 2016 1 commit
  2. 18 Dec, 2015 1 commit
  3. 10 Nov, 2015 3 commits
  4. 01 Oct, 2015 1 commit
    • drbassett's avatar
      Fix calculation of rectangle path · 1be9ccff
      drbassett authored
      The rectangle path width/height was computed using the full stroke width.
      It should have been using the half stroke width instead.
      1be9ccff
  5. 18 Sep, 2015 1 commit
  6. 17 Sep, 2015 5 commits
  7. 06 Sep, 2015 2 commits
  8. 04 Sep, 2015 1 commit
  9. 28 Aug, 2015 1 commit
  10. 26 Aug, 2015 1 commit
    • Gertjan van Heertum's avatar
      Fixed problems when running in multiple threads. The use of a static matrix... · 3838e721
      Gertjan van Heertum authored
      Fixed problems when running in multiple threads. The use of a static matrix and the use of StringFormat.GenericTypographic seemed to cause problems when used in multi-threading. This is resolved by making the matrix non static and use a copy of the StringFormat.
      
      Also created a new exception for memory overflows. When using multithreading to render a large amount of big images the bitmap creation can fail (due to memory allocation) throwing an error. This is now caught and a specific exception is thrown.
      3838e721
  11. 21 Aug, 2015 1 commit
  12. 20 Aug, 2015 5 commits
  13. 19 Aug, 2015 1 commit
  14. 07 Aug, 2015 1 commit
  15. 29 Jul, 2015 2 commits
  16. 28 Jul, 2015 3 commits
  17. 27 Jul, 2015 2 commits
  18. 21 Jul, 2015 7 commits
  19. 02 Jul, 2015 1 commit