- 24 Jul, 2014 1 commit
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Tebjan Halm authored
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- 30 Jun, 2014 1 commit
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Eric Domke authored
- Fix issues with calculating the next coordinate after a close figure and a relative move - Allow the std. deviation in a gaussian blur to be a float. - Allow "none" for a unit collection - Allow a marker to scale with either the stroke width or the use a custom coordinate space - Allow gradients to reference other gradients defined later in the SVG - Respect the font and fill styles of TextSpan elements. Current support is still partial. - Fix href attribute bug on the SVG use element
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- 28 Jun, 2014 1 commit
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Brian C. Barnes authored
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- 27 Jun, 2014 1 commit
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Eric Domke authored
- Implemented .Net 3.5 support mostly by removing ISvgEventCaller functionality in .Net 3.5 build - Added ability to parse orient="auto" - Added ability to parse colors such as rgb(#%, #%, #%) - Fixed marker rendering implementation
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- 20 Mar, 2014 1 commit
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tebjan authored
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- 06 Dec, 2013 1 commit
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Tebjan Halm authored
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- 17 Nov, 2013 1 commit
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- 31 Jul, 2013 1 commit
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Tebjan Halm authored
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- 19 Mar, 2012 1 commit
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G Money authored
- Changes to get texts displaying bold / normal weight - Changes to get textspans work correctly - Made (semi-hardcoded) document metadata section - allow reading and regurgitating metdata tag from an original source document - Included image - Modified paths to allow for scientific notation - Included ability to have markers for path ends (arrow ends etc)
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- 01 Nov, 2010 2 commits
- 04 Mar, 2010 1 commit
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davescriven authored
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- 20 Dec, 2008 1 commit
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davescriven authored
- Refactored SvgElementFactory to use the new SvgElementAttribute to get available elements.
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- 19 Dec, 2008 1 commit
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davescriven authored
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- 17 Jun, 2008 1 commit
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davescriven authored
- Fixed #6324: SvgElement.PushTransforms and ViewBox - not necessarily related to ViewBox but every element was 'resetting' the current graphics transform if the element contained it's own transform. This was a very small fix for a large problem (SvgElement.PushTransforms Matrix transformMatrix = new Matrix(); changed to Matrix transformMatrix = renderer.Transform; in order to inherit the current transform.) - Fixed #6344: Parsing document incorrectly parents elements when it encounters empty nodes which are in a different namespace. Empty nodes are now ignored and current nodes are closed as required. We'll see how this fix goes. - Fixed #6381: Units in inches are incorrectly parsed as millimeters - problem was caused by some copy/paste work. - Graphics has been replaced by SvgRenderer. This is essentially a wrapper around graphics but will allow custom svg related properties in the future when needed. - Removed ISvgRenderer: A concrete implementation is suitable. - SvgElement.ElementName has been changed to non-virtual and is set by the parser instead of the developer having to specify it when developing the class. - Added more XML API documentation.
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- 07 Mar, 2008 1 commit
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davescriven authored
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