- 26 Aug, 2015 1 commit
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Gertjan van Heertum authored
Fixed problems when running in multiple threads. The use of a static matrix and the use of StringFormat.GenericTypographic seemed to cause problems when used in multi-threading. This is resolved by making the matrix non static and use a copy of the StringFormat. Also created a new exception for memory overflows. When using multithreading to render a large amount of big images the bitmap creation can fail (due to memory allocation) throwing an error. This is now caught and a specific exception is thrown.
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- 20 Aug, 2015 1 commit
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Gertjan van Heertum authored
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- 18 Aug, 2014 1 commit
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Eric Domke authored
- Fixing path parsing algorithm to deal with nuanced arc cases and hopefully improve performance - Attempts at better memory management - Working toward getting symbols to render correctly
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- 17 Aug, 2014 1 commit
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Eric Domke authored
- Extraction interface for SvgRenderer - Initial support for Text on a Path - Initial support for Svg Fonts - Support for symbol element - Minor bug fixes with image pattern rendering - Additional support for Text whitespace modes
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