- 04 Mar, 2010 1 commit
-
-
davescriven authored
-
- 20 Dec, 2008 1 commit
-
-
davescriven authored
- Refactored SvgElementFactory to use the new SvgElementAttribute to get available elements.
-
- 19 Dec, 2008 1 commit
-
-
davescriven authored
-
- 17 Jun, 2008 1 commit
-
-
davescriven authored
- Fixed #6324: SvgElement.PushTransforms and ViewBox - not necessarily related to ViewBox but every element was 'resetting' the current graphics transform if the element contained it's own transform. This was a very small fix for a large problem (SvgElement.PushTransforms Matrix transformMatrix = new Matrix(); changed to Matrix transformMatrix = renderer.Transform; in order to inherit the current transform.) - Fixed #6344: Parsing document incorrectly parents elements when it encounters empty nodes which are in a different namespace. Empty nodes are now ignored and current nodes are closed as required. We'll see how this fix goes. - Fixed #6381: Units in inches are incorrectly parsed as millimeters - problem was caused by some copy/paste work. - Graphics has been replaced by SvgRenderer. This is essentially a wrapper around graphics but will allow custom svg related properties in the future when needed. - Removed ISvgRenderer: A concrete implementation is suitable. - SvgElement.ElementName has been changed to non-virtual and is set by the parser instead of the developer having to specify it when developing the class. - Added more XML API documentation.
-
- 17 May, 2008 1 commit
-
-
davescriven authored
-
- 07 Mar, 2008 1 commit
-
-
davescriven authored
-