Commit 87e7be2d authored by tebjan's avatar tebjan
Browse files

Merge branch 'master' of github.com:vvvv/SVG

parents 540bfa57 f796142f
......@@ -23,6 +23,13 @@ namespace Svg
throw new ArgumentOutOfRangeException("value must be a string.");
}
//support exponents (the SVG that comes back from IE may be an exponent ugh!!!)
if ((value as string).Contains("e"))
{
var d = Decimal.Parse((string)value, System.Globalization.NumberStyles.Float);
value = d.ToString();
}
// http://www.w3.org/TR/CSS21/syndata.html#values
// http://www.w3.org/TR/SVG11/coords.html#Units
......
......@@ -38,9 +38,21 @@ namespace Svg
try
{
int start = colour.IndexOf("(") + 1;
string[] values = colour.Substring(start, colour.IndexOf(")") - start).Split(new char[]{',', ' '}, StringSplitOptions.RemoveEmptyEntries);
//get the values from the RGB string
string[] values = colour.Substring(start, colour.IndexOf(")") - start).Split(new char[]{',', ' '}, StringSplitOptions.RemoveEmptyEntries);
return System.Drawing.Color.FromArgb(int.Parse(values[0]), int.Parse(values[1]), int.Parse(values[2]));
//determine the alpha value if this is an RGBA (it will be the 4th value if there is one)
int alphaValue = 255;
if (values.Length > 3)
{
//the alpha portion of the rgba is not an int 0-255 it is a decimal between 0 and 1
//so we have to determine the corosponding byte value
alphaValue = (int)(decimal.Parse(values[3]) * 255);
}
Color colorpart = System.Drawing.Color.FromArgb(alphaValue, int.Parse(values[0]), int.Parse(values[1]), int.Parse(values[2]));
return colorpart;
}
catch
{
......
using System;
using System.Collections.Generic;
using System.Collections;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;
......@@ -104,15 +101,16 @@ namespace Svg
/// </summary>
/// <param name="owner">The parent <see cref="SvgVisualElement"/>.</param>
/// <param name="opacity">The opacity of the colour blend.</param>
protected ColorBlend GetColourBlend(SvgVisualElement owner, float opacity)
protected ColorBlend GetColourBlend(SvgVisualElement owner, float opacity, bool radial)
{
ColorBlend blend = new ColorBlend();
int colourBlends = this.Stops.Count;
bool insertStart = false;
bool insertEnd = false;
//gradient.Transform = renderingElement.Transforms.Matrix;
//stops should be processed in reverse order if it's a radial gradient
// May need to increase the number of colour blends because the range *must* be from 0.0 to 1.0.
// E.g. 0.5 - 0.8 isn't valid therefore the rest need to be calculated.
......@@ -120,8 +118,15 @@ namespace Svg
if (this.Stops[0].Offset.Value > 0)
{
colourBlends++;
// Indicate that a colour has to be dynamically added at the start
insertStart = true;
if (radial)
{
insertEnd = true;
}
else
{
insertStart = true;
}
}
// If the last stop doesn't end at 1 a stop
......@@ -129,12 +134,17 @@ namespace Svg
if (lastValue < 100 || lastValue < 1)
{
colourBlends++;
// Indicate that a colour has to be dynamically added at the end
insertEnd = true;
if (radial)
{
insertStart = true;
}
else
{
insertEnd = true;
}
}
blend.Positions = new float[colourBlends];
blend.Colors = new Color[colourBlends];
ColorBlend blend = new ColorBlend(colourBlends);
// Set positions and colour values
int actualStops = 0;
......@@ -144,15 +154,24 @@ namespace Svg
for (int i = 0; i < colourBlends; i++)
{
mergedOpacity = opacity * this.Stops[actualStops].Opacity;
position = (this.Stops[actualStops].Offset.ToDeviceValue(owner) / owner.Bounds.Width);
colour = Color.FromArgb((int)(mergedOpacity * 255), this.Stops[actualStops++].Colour);
var currentStop = this.Stops[radial ? this.Stops.Count - 1 - actualStops : actualStops];
mergedOpacity = opacity * currentStop.Opacity;
position =
radial
? 1 - (currentStop.Offset.ToDeviceValue(owner) / owner.Bounds.Width)
: (currentStop.Offset.ToDeviceValue(owner) / owner.Bounds.Width);
colour = Color.FromArgb((int)(mergedOpacity * 255), currentStop.Colour);
actualStops++;
// Insert this colour before itself at position 0
if (insertStart && i == 0)
{
blend.Positions[i] = 0.0f;
blend.Colors[i++] = colour;
blend.Colors[i] = colour;
i++;
}
blend.Positions[i] = position;
......@@ -161,8 +180,10 @@ namespace Svg
// Insert this colour after itself at position 0
if (insertEnd && i == colourBlends - 2)
{
blend.Positions[i + 1] = 1.0f;
blend.Colors[++i] = colour;
i++;
blend.Positions[i] = 1.0f;
blend.Colors[i] = colour;
}
}
......@@ -184,12 +205,12 @@ namespace Svg
public override SvgElement DeepCopy<T>()
{
var newObj = base.DeepCopy<T>() as SvgGradientServer;
newObj.SpreadMethod = this.SpreadMethod;
newObj.SpreadMethod = this.SpreadMethod;
newObj.GradientUnits = this.GradientUnits;
newObj.InheritGradient = this.InheritGradient;
return newObj;
return newObj;
}
}
}
\ No newline at end of file
......@@ -109,7 +109,7 @@ namespace Svg
}
LinearGradientBrush gradient = new LinearGradientBrush(start, end, Color.Transparent, Color.Transparent);
gradient.InterpolationColors = base.GetColourBlend(owner, opacity);
gradient.InterpolationColors = base.GetColourBlend(owner, opacity, false);
// Needed to fix an issue where the gradient was being wrapped when though it had the correct bounds
gradient.WrapMode = WrapMode.TileFlipX;
......
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;
......@@ -33,14 +30,36 @@ namespace Svg
[SvgAttribute("fx")]
public SvgUnit FocalX
{
get { return this.Attributes.GetAttribute<SvgUnit>("fx"); }
get
{
var value = this.Attributes.GetAttribute<SvgUnit>("fx");
if (value.IsEmpty || value.IsNone)
{
value = this.CenterX;
}
return value;
}
set { this.Attributes["fx"] = value; }
}
[SvgAttribute("fy")]
public SvgUnit FocalY
{
get { return this.Attributes.GetAttribute<SvgUnit>("fy"); }
get
{
var value = this.Attributes.GetAttribute<SvgUnit>("fy");
if (value.IsEmpty || value.IsNone)
{
value = this.CenterY;
}
return value;
}
set { this.Attributes["fy"] = value; }
}
......@@ -57,26 +76,35 @@ namespace Svg
public override Brush GetBrush(SvgVisualElement renderingElement, float opacity)
{
float radius = this.Radius.ToDeviceValue(renderingElement);
if (radius <= 0)
{
return null;
}
GraphicsPath path = new GraphicsPath();
float left = this.CenterX.ToDeviceValue(renderingElement);
float top = this.CenterY.ToDeviceValue(renderingElement, true);
float radius = this.Radius.ToDeviceValue(renderingElement);
RectangleF boundingBox = (this.GradientUnits == SvgCoordinateUnits.ObjectBoundingBox) ? renderingElement.Bounds : renderingElement.OwnerDocument.GetDimensions();
if (radius > 0)
{
path.AddEllipse(left - radius, top - radius, radius * 2, radius * 2);
path.AddEllipse(
boundingBox.Left + left - radius,
boundingBox.Top + top - radius,
radius * 2,
radius * 2);
PathGradientBrush brush = new PathGradientBrush(path);
ColorBlend blend = base.GetColourBlend(renderingElement, opacity);
PathGradientBrush brush = new PathGradientBrush(path);
ColorBlend blend = base.GetColourBlend(renderingElement, opacity, true);
brush.InterpolationColors = blend;
brush.CenterPoint = new PointF(this.FocalX.ToDeviceValue(renderingElement), this.FocalY.ToDeviceValue(renderingElement, true));
brush.InterpolationColors = blend;
brush.CenterPoint =
new PointF(
boundingBox.Left + this.FocalX.ToDeviceValue(renderingElement),
boundingBox.Top + this.FocalY.ToDeviceValue(renderingElement, true));
return brush;
}
return null;
return brush;
}
......@@ -89,13 +117,14 @@ namespace Svg
public override SvgElement DeepCopy<T>()
{
var newObj = base.DeepCopy<T>() as SvgRadialGradientServer;
newObj.CenterX = this.CenterX;
newObj.CenterY = this.CenterY;
newObj.Radius = this.Radius;
newObj.FocalX = this.FocalX;
newObj.FocalY = this.FocalY;
return newObj;
return newObj;
}
}
}
\ No newline at end of file
......@@ -134,6 +134,19 @@ namespace Svg
SetPropertyValue(element, style[0].Trim(), style[1].Trim(), document);
}
//defaults for text can come from the document
if (element.ElementName == "text")
{
if (!styles.Contains("font-size") && document.CustomAttributes.ContainsKey("font-size") && document.CustomAttributes["font-size"] != null)
{
SetPropertyValue(element, "font-size" , document.CustomAttributes["font-size"], document);
}
if (!styles.Contains("font-family") && document.CustomAttributes.ContainsKey("font-family") && document.CustomAttributes["font-family"] != null)
{
SetPropertyValue(element, "font-family", document.CustomAttributes["font-family"], document);
}
}
continue;
}
......@@ -176,7 +189,14 @@ namespace Svg
try
{
descriptor.SetValue(element, descriptor.Converter.ConvertFrom(document, CultureInfo.InvariantCulture, attributeValue));
if (attributeName == "opacity" && attributeValue == "undefined")
{
attributeValue = "1";
}
descriptor.SetValue(element, descriptor.Converter.ConvertFrom(document, CultureInfo.InvariantCulture, attributeValue));
}
catch
{
......
......@@ -19,6 +19,8 @@ namespace Svg
{
private SvgUnit _x;
private SvgUnit _y;
private SvgUnit _dy;
private SvgUnit _dx;
private SvgUnit _letterSpacing;
private SvgUnit _wordSpacing;
private SvgUnit _fontSize;
......@@ -47,6 +49,8 @@ namespace Svg
{
this._fontFamily = DefaultFontFamily;
this._fontSize = new SvgUnit(0.0f);
this._dy = new SvgUnit(0.0f);
this._dx = new SvgUnit(0.0f);
}
/// <summary>
......@@ -97,6 +101,25 @@ namespace Svg
}
}
/// <summary>
/// Gets or sets the dX.
/// </summary>
/// <value>The dX.</value>
[SvgAttribute("dx")]
public virtual SvgUnit Dx
{
get { return this._dx; }
set
{
if (_dx != value)
{
this._dx = value;
this.IsPathDirty = true;
OnAttributeChanged(new AttributeEventArgs { Attribute = "dx", Value = value });
}
}
}
/// <summary>
/// Gets or sets the Y.
/// </summary>
......@@ -116,6 +139,25 @@ namespace Svg
}
}
/// <summary>
/// Gets or sets the dY.
/// </summary>
/// <value>The dY.</value>
[SvgAttribute("dy")]
public virtual SvgUnit Dy
{
get { return this._dy; }
set
{
if (_dy != value)
{
this._dy = value;
this.IsPathDirty = true;
OnAttributeChanged(new AttributeEventArgs { Attribute = "dy", Value = value });
}
}
}
/// <summary>
/// Specifies spacing behavior between text characters.
/// </summary>
......@@ -270,7 +312,8 @@ namespace Svg
get
{
// Make sure the path is always null if there is no text
if (string.IsNullOrWhiteSpace(this.Text))
//if there is a TSpan inside of this text element then path should not be null (even if this text is empty!)
if (string.IsNullOrWhiteSpace(this.Text) && this.Children.Where(x => x is SvgTextSpan).Select(x => x as SvgTextSpan).Count() == 0)
return _path = null;
//NOT SURE WHAT THIS IS ABOUT - Path gets created again anyway - WTF?
// When an empty string is passed to GraphicsPath, it rises an InvalidArgumentException...
......@@ -290,7 +333,7 @@ namespace Svg
_path.StartFigure();
if (!string.IsNullOrEmpty(this.Text))
DrawString(_path, this.X, this.Y, SvgUnit.Empty, SvgUnit.Empty, font, fontSize, this.Text);
DrawString(_path, this.X, this.Y, this.Dx, this.Dy, font, fontSize, this.Text);
foreach (var tspan in this.Children.Where(x => x is SvgTextSpan).Select(x => x as SvgTextSpan))
{
......@@ -320,7 +363,7 @@ namespace Svg
private static string ValidateFontFamily(string fontFamilyList)
{
// Split font family list on "," and then trim start and end spaces and quotes.
var fontParts = fontFamilyList.Split(new[] { ',' }).Select(fontName => fontName.Trim(new[] { '"', ' ' }));
var fontParts = fontFamilyList.Split(new[] { ',' }).Select(fontName => fontName.Trim(new[] { '"', ' ','\'' }));
var families = System.Drawing.FontFamily.Families;
......
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