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Gertjan van Heertum authored
Extended the Marker start/mid/end getters with a function to return null if the property was set to none. This will prevent nullpointer issues when having none as one of the items.
77384831
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using Svg.Transforms;
namespace Svg
{
/// <summary>
/// Provides the base class for all paint servers that wish to render a gradient.
/// </summary>
public abstract class SvgGradientServer : SvgPaintServer, ISvgSupportsCoordinateUnits
{
private SvgCoordinateUnits _gradientUnits;
private SvgGradientSpreadMethod _spreadMethod;
private SvgPaintServer _inheritGradient;
private List<SvgGradientStop> _stops;
/// <summary>
/// Initializes a new instance of the <see cref="SvgGradientServer"/> class.
/// </summary>
internal SvgGradientServer()
{
this.GradientUnits = SvgCoordinateUnits.ObjectBoundingBox;
this.SpreadMethod = SvgGradientSpreadMethod.Pad;
this._stops = new List<SvgGradientStop>();
}
/// <summary>
/// Called by the underlying <see cref="SvgElement"/> when an element has been added to the
/// <see cref="Children"/> collection.
/// </summary>
/// <param name="child">The <see cref="SvgElement"/> that has been added.</param>
/// <param name="index">An <see cref="int"/> representing the index where the element was added to the collection.</param>
protected override void AddElement(SvgElement child, int index)
{
if (child is SvgGradientStop)
{
this.Stops.Add((SvgGradientStop)child);
}
base.AddElement(child, index);
}
/// <summary>
/// Called by the underlying <see cref="SvgElement"/> when an element has been removed from the
/// <see cref="Children"/> collection.
/// </summary>
/// <param name="child">The <see cref="SvgElement"/> that has been removed.</param>
protected override void RemoveElement(SvgElement child)
{
if (child is SvgGradientStop)
{
this.Stops.Remove((SvgGradientStop)child);
}
base.RemoveElement(child);
}
/// <summary>
/// Gets the ramp of colors to use on a gradient.
/// </summary>
public List<SvgGradientStop> Stops
{
get { return this._stops; }
}
/// <summary>
/// Specifies what happens if the gradient starts or ends inside the bounds of the target rectangle.
/// </summary>
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[SvgAttribute("spreadMethod")]
public SvgGradientSpreadMethod SpreadMethod
{
get { return this._spreadMethod; }
set { this._spreadMethod = value; }
}
/// <summary>
/// Gets or sets the coordinate system of the gradient.
/// </summary>
[SvgAttribute("gradientUnits")]
public SvgCoordinateUnits GradientUnits
{
get { return this._gradientUnits; }
set { this._gradientUnits = value; }
}
/// <summary>
/// Gets or sets another gradient fill from which to inherit the stops from.
/// </summary>
[SvgAttribute("href", SvgAttributeAttribute.XLinkNamespace)]
public SvgPaintServer InheritGradient
{
get { return this._inheritGradient; }
set
{
this._inheritGradient = value;
}
}
[SvgAttribute("gradientTransform")]
public SvgTransformCollection GradientTransform
{
get { return (this.Attributes.GetAttribute<SvgTransformCollection>("gradientTransform")); }
set { this.Attributes["gradientTransform"] = value; }
}
protected Matrix EffectiveGradientTransform
{
get
{
var transform = new Matrix();
if (GradientTransform != null)
{
transform.Multiply(GradientTransform.GetMatrix());
}
return transform;
}
}
/// <summary>
/// Gets a <see cref="ColorBlend"/> representing the <see cref="SvgGradientServer"/>'s gradient stops.
/// </summary>
/// <param name="owner">The parent <see cref="SvgVisualElement"/>.</param>
/// <param name="opacity">The opacity of the colour blend.</param>
protected ColorBlend GetColorBlend(ISvgRenderer renderer, float opacity, bool radial)
{
int colourBlends = this.Stops.Count;
bool insertStart = false;
bool insertEnd = false;
//gradient.Transform = renderingElement.Transforms.Matrix;
//stops should be processed in reverse order if it's a radial gradient
// May need to increase the number of colour blends because the range *must* be from 0.0 to 1.0.
// E.g. 0.5 - 0.8 isn't valid therefore the rest need to be calculated.
// If the first stop doesn't start at zero
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if (this.Stops[0].Offset.Value > 0)
{
colourBlends++;
if (radial)
{
insertEnd = true;
}
else
{
insertStart = true;
}
}
// If the last stop doesn't end at 1 a stop
float lastValue = this.Stops[this.Stops.Count - 1].Offset.Value;
if (lastValue < 100 || lastValue < 1)
{
colourBlends++;
if (radial)
{
insertStart = true;
}
else
{
insertEnd = true;
}
}
ColorBlend blend = new ColorBlend(colourBlends);
// Set positions and colour values
int actualStops = 0;
float mergedOpacity = 0.0f;
float position = 0.0f;
Color colour = System.Drawing.Color.Black;
for (int i = 0; i < colourBlends; i++)
{
var currentStop = this.Stops[radial ? this.Stops.Count - 1 - actualStops : actualStops];
var boundWidth = renderer.GetBoundable().Bounds.Width;
mergedOpacity = opacity * currentStop.GetOpacity();
position =
radial
? 1 - (currentStop.Offset.ToDeviceValue(renderer, UnitRenderingType.Horizontal, this) / boundWidth)
: (currentStop.Offset.ToDeviceValue(renderer, UnitRenderingType.Horizontal, this) / boundWidth);
colour = System.Drawing.Color.FromArgb((int)(mergedOpacity * 255), currentStop.GetColor(this));
actualStops++;
// Insert this colour before itself at position 0
if (insertStart && i == 0)
{
blend.Positions[i] = 0.0f;
blend.Colors[i] = colour;
i++;
}
blend.Positions[i] = position;
blend.Colors[i] = colour;
// Insert this colour after itself at position 0
if (insertEnd && i == colourBlends - 2)
{
i++;
blend.Positions[i] = 1.0f;
blend.Colors[i] = colour;
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}
}
return blend;
}
protected void LoadStops(SvgVisualElement parent)
{
var core = SvgDeferredPaintServer.TryGet<SvgGradientServer>(_inheritGradient, parent);
if (this.Stops.Count == 0 && core != null)
{
_stops.AddRange(core.Stops);
}
}
protected static double CalculateDistance(PointF first, PointF second)
{
return Math.Sqrt(Math.Pow(first.X - second.X, 2) + Math.Pow(first.Y - second.Y, 2));
}
protected static float CalculateLength(PointF vector)
{
return (float)Math.Sqrt(Math.Pow(vector.X, 2) + Math.Pow(vector.Y, 2));
}
public override SvgElement DeepCopy<T>()
{
var newObj = base.DeepCopy<T>() as SvgGradientServer;
newObj.SpreadMethod = this.SpreadMethod;
newObj.GradientUnits = this.GradientUnits;
newObj.InheritGradient = this.InheritGradient;
newObj.GradientTransform = this.GradientTransform;
return newObj;
}
public SvgCoordinateUnits GetUnits()
{
return _gradientUnits;
}
}
}