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    - Fixed #6324: SvgElement.PushTransforms and ViewBox - not necessarily related... · 7a704170
    davescriven authored
    - Fixed #6324: SvgElement.PushTransforms and ViewBox - not necessarily related to ViewBox but every   element was 'resetting' the current graphics transform if the element contained it's own transform. This 
      was a very small fix for a large problem (SvgElement.PushTransforms Matrix transformMatrix = new   Matrix(); changed to Matrix transformMatrix = renderer.Transform; in order to inherit the current   transform.)
    - Fixed #6344: Parsing document incorrectly parents elements when it encounters empty nodes which are   in a different namespace. Empty nodes are now ignored and current nodes are closed as required. We'll 
      see how this fix goes.
    - Fixed #6381: Units in inches are incorrectly parsed as millimeters - problem was caused by some   copy/paste work.
    - Graphics has been replaced by SvgRenderer. This is essentially a wrapper around graphics but will allow
      custom svg related properties in the future when needed.
    - Removed ISvgRenderer: A concrete implementation is suitable.
    - SvgElement.ElementName has been changed to non-virtual and is set by the parser instead of the   developer having to specify it when developing the class.
    - Added more XML API documentation.
    7a704170