SvgRadialGradientServer.cs 3.48 KB
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using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;

namespace Svg
{
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    [SvgElement("radialGradient")]
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    public sealed class SvgRadialGradientServer : SvgGradientServer
    {
        [SvgAttribute("cx")]
        public SvgUnit CenterX
        {
            get { return this.Attributes.GetAttribute<SvgUnit>("cx"); }
            set { this.Attributes["cx"] = value; }
        }

        [SvgAttribute("cy")]
        public SvgUnit CenterY
        {
            get { return this.Attributes.GetAttribute<SvgUnit>("cy"); }
            set { this.Attributes["cy"] = value; }
        }

        [SvgAttribute("r")]
        public SvgUnit Radius
        {
            get { return this.Attributes.GetAttribute<SvgUnit>("r"); }
            set { this.Attributes["r"] = value; }
        }

        [SvgAttribute("fx")]
        public SvgUnit FocalX
        {
            get { return this.Attributes.GetAttribute<SvgUnit>("fx"); }
            set { this.Attributes["fx"] = value; }
        }

        [SvgAttribute("fy")]
        public SvgUnit FocalY
        {
            get { return this.Attributes.GetAttribute<SvgUnit>("fy"); }
            set { this.Attributes["fy"] = value; }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="SvgRadialGradientServer"/> class.
        /// </summary>
        public SvgRadialGradientServer()
        {
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            //Apply default values of 50% to cX,cY and r
            CenterX = new SvgUnit(SvgUnitType.Percentage, 50);
            CenterY = new SvgUnit(SvgUnitType.Percentage, 50);
            Radius = new SvgUnit(SvgUnitType.Percentage, 50);
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        }

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        public override Brush GetBrush(SvgVisualElement renderingElement, float opacity)
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        {
            GraphicsPath path = new GraphicsPath();
            float left = this.CenterX.ToDeviceValue(renderingElement);
            float top = this.CenterY.ToDeviceValue(renderingElement, true);
            float radius = this.Radius.ToDeviceValue(renderingElement);
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            RectangleF boundingBox = (this.GradientUnits == SvgCoordinateUnits.ObjectBoundingBox) ? renderingElement.Bounds : renderingElement.OwnerDocument.GetDimensions();
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            if (radius > 0)
            {
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                path.AddEllipse(
                    boundingBox.Left + left - radius,
                    boundingBox.Top + top - radius,
                    radius * 2,
                    radius * 2);
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                PathGradientBrush brush = new PathGradientBrush(path);
                ColorBlend blend = base.GetColourBlend(renderingElement, opacity);
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                brush.InterpolationColors = blend;
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                brush.CenterPoint =
                    new PointF(
                        boundingBox.Left + this.FocalX.ToDeviceValue(renderingElement),
                        boundingBox.Top + this.FocalY.ToDeviceValue(renderingElement, true));
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                return brush;
            }
            
            return null;            
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        }
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		public override SvgElement DeepCopy()
		{
			return DeepCopy<SvgRadialGradientServer>();
		}


		public override SvgElement DeepCopy<T>()
		{
			var newObj = base.DeepCopy<T>() as SvgRadialGradientServer;
			newObj.CenterX = this.CenterX;
			newObj.CenterY = this.CenterY;
			newObj.Radius = this.Radius;
			newObj.FocalX = this.FocalX;
			newObj.FocalY = this.FocalY;
			return newObj;

		}
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    }
}