SvgHandler.cs 9.66 KB
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using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Threading;
using System.Collections.Generic;
using System.Text;
using System.Web;

namespace Svg.Web
{
    /// <summary>
    /// A handler to asynchronously render Scalable Vector Graphics files (usually *.svg or *.xml file extensions).
    /// </summary>
    /// <remarks>
    /// <para>If a crawler requests the SVG file the raw XML will be returned rather than the image to allow crawlers to better read the image.</para>
    /// <para>Adding "?raw=true" to the querystring will alos force the handler to render the raw SVG.</para>
    /// </remarks>
    public class SvgHandler : IHttpAsyncHandler
    {
        Thread t;

        /// <summary>
        /// Gets a value indicating whether another request can use the <see cref="T:System.Web.IHttpHandler"/> instance.
        /// </summary>
        /// <value></value>
        /// <returns>true if the <see cref="T:System.Web.IHttpHandler"/> instance is reusable; otherwise, false.</returns>
        public bool IsReusable
        {
            get { return false; }
        }

        /// <summary>
        /// Enables processing of HTTP Web requests by a custom HttpHandler that implements the <see cref="T:System.Web.IHttpHandler"/> interface.
        /// </summary>
        /// <param name="context">An <see cref="T:System.Web.HttpContext"/> object that provides references to the intrinsic server objects (for example, Request, Response, Session, and Server) used to service HTTP requests.</param>
        public void ProcessRequest(HttpContext context)
        {
            // Not used
        }

        /// <summary>
        /// Initiates an asynchronous call to the HTTP handler.
        /// </summary>
        /// <param name="context">An <see cref="T:System.Web.HttpContext"/> object that provides references to intrinsic server objects (for example, Request, Response, Session, and Server) used to service HTTP requests.</param>
        /// <param name="cb">The <see cref="T:System.AsyncCallback"/> to call when the asynchronous method call is complete. If <paramref name="cb"/> is null, the delegate is not called.</param>
        /// <param name="extraData">Any extra data needed to process the request.</param>
        /// <returns>
        /// An <see cref="T:System.IAsyncResult"/> that contains information about the status of the process.
        /// </returns>
        public IAsyncResult BeginProcessRequest(HttpContext context, AsyncCallback cb, object extraData)
        {
            string path = context.Request.PhysicalPath;

            if (!File.Exists(path))
            {
                throw new HttpException(404, "The requested file cannot be found.");
            }

            SvgAsyncRenderState reqState = new SvgAsyncRenderState(context, cb, extraData);
            SvgAsyncRender asyncRender = new SvgAsyncRender(reqState);
            ThreadStart ts = new ThreadStart(asyncRender.RenderSvg);
            t = new Thread(ts);
            t.Start();

            return reqState;
        }

        /// <summary>
        /// Provides an asynchronous process End method when the process ends.
        /// </summary>
        /// <param name="result">An <see cref="T:System.IAsyncResult"/> that contains information about the status of the process.</param>
        public void EndProcessRequest(IAsyncResult result)
        {
            
        }

        /// <summary>
        /// The class to be used when 
        /// </summary>
        protected sealed class SvgAsyncRender
        {
            private SvgAsyncRenderState _state;

            public SvgAsyncRender(SvgAsyncRenderState state)
            {
                this._state = state;
            }

            private void RenderRawSvg()
            {
                this._state._context.Response.ContentType = "image/svg+xml";
                this._state._context.Response.WriteFile(this._state._context.Request.PhysicalPath);
                this._state._context.Response.End();
                this._state.CompleteRequest();
            }

            public void RenderSvg()
            {
                this._state._context.Response.AddFileDependency(this._state._context.Request.PhysicalPath);
                this._state._context.Response.Cache.SetLastModifiedFromFileDependencies();
                this._state._context.Response.Cache.SetETagFromFileDependencies();
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                this._state._context.Response.Buffer = false;
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                // Allow crawlers to see the raw XML - they can get more information from it that way
                if (this._state._context.Request.Browser.Crawler || !string.IsNullOrEmpty(this._state._context.Request.QueryString["raw"]))
                {
                    this.RenderRawSvg();
                }
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                else
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                {
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                    try
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                    {
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                        SvgDocument document = SvgDocument.Open(this._state._context.Request.PhysicalPath);

                        using (Bitmap bitmap = document.Draw())
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                        {
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                            using (MemoryStream ms = new MemoryStream())
                            {
                                bitmap.Save(ms, ImageFormat.Png);
                                this._state._context.Response.ContentType = "image/png";
                                ms.WriteTo(this._state._context.Response.OutputStream);
                            }
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                        }
                    }
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                    catch (Exception exc)
                    {
                        System.Diagnostics.Trace.TraceError("An error occured while attempting to render the SVG image '" + this._state._context.Request.PhysicalPath + "': " + exc.Message);
                    }
                    finally
                    {
                        this._state._context.Response.End();
                        this._state.CompleteRequest();
                    }
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                }
            }
        }

        /// <summary>
        /// Represents the state of a request for SVG rendering.
        /// </summary>
        protected sealed class SvgAsyncRenderState : IAsyncResult
        {
            internal HttpContext _context;
            internal AsyncCallback _callback;
            internal object _extraData;
            private bool _isCompleted = false;
            private ManualResetEvent _callCompleteEvent = null;

            /// <summary>
            /// Initializes a new instance of the <see cref="SvgAsyncRenderState"/> class.
            /// </summary>
            /// <param name="context">The <see cref="HttpContext"/> of the request.</param>
            /// <param name="callback">The delegate to be called when the rendering is complete.</param>
            /// <param name="extraData">The extra data.</param>
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            public SvgAsyncRenderState(HttpContext context, AsyncCallback callback, object extraData)
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            {
                _context = context;
                _callback = callback;
                _extraData = extraData;
            }

            /// <summary>
            /// Indicates that the rendering is complete and the waiting thread may proceed.
            /// </summary>
            internal void CompleteRequest()
            {
                _isCompleted = true;
                lock (this)
                {
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                    if (this.AsyncWaitHandle != null)
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                    {
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                        this._callCompleteEvent.Set();
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                    }
                }
                // if a callback was registered, invoke it now
                if (_callback != null)
                {
                    _callback(this);
                }
            }

            /// <summary>
            /// Gets a user-defined object that qualifies or contains information about an asynchronous operation.
            /// </summary>
            /// <value></value>
            /// <returns>A user-defined object that qualifies or contains information about an asynchronous operation.</returns>
            public object AsyncState { get { return (_extraData); } }
            /// <summary>
            /// Gets an indication of whether the asynchronous operation completed synchronously.
            /// </summary>
            /// <value></value>
            /// <returns>true if the asynchronous operation completed synchronously; otherwise, false.</returns>
            public bool CompletedSynchronously { get { return (false); } }
            /// <summary>
            /// Gets an indication whether the asynchronous operation has completed.
            /// </summary>
            /// <value></value>
            /// <returns>true if the operation is complete; otherwise, false.</returns>
            public bool IsCompleted { get { return (_isCompleted); } }
            /// <summary>
            /// Gets a <see cref="T:System.Threading.WaitHandle"/> that is used to wait for an asynchronous operation to complete.
            /// </summary>
            /// <value></value>
            /// <returns>A <see cref="T:System.Threading.WaitHandle"/> that is used to wait for an asynchronous operation to complete.</returns>
            public WaitHandle AsyncWaitHandle
            {
                get
                {
                    lock (this)
                    {
                        if (_callCompleteEvent == null)
                        {
                            _callCompleteEvent = new ManualResetEvent(false);
                        }

                        return _callCompleteEvent;
                    }
                }
            }
        }
    }
}