using System; using System.Collections.Generic; using System.Text; namespace Svg.Transforms { public class SvgRotate : SvgTransform { private float angle; public float Angle { get { return this.angle; } set { this.angle = value; } } public override System.Drawing.Drawing2D.Matrix Matrix { get { System.Drawing.Drawing2D.Matrix matrix = new System.Drawing.Drawing2D.Matrix(); matrix.Rotate(this.Angle); return matrix; } } public SvgRotate(float angle) { this.angle = angle; } } }