using System; using System.ComponentModel; using System.Collections.Generic; using System.Text; namespace Svg.Pathing { [TypeConverter(typeof(SvgPathBuilder))] public sealed class SvgPathSegmentList : IList { internal SvgPath _owner; private List _segments; internal SvgPathSegmentList() { this._segments = new List(); } public SvgPathSegment Last { get { return this._segments[this._segments.Count-1]; } } public int IndexOf(SvgPathSegment item) { return this._segments.IndexOf(item); } public void Insert(int index, SvgPathSegment item) { this._segments.Insert(index, item); if (this._owner != null) { this._owner.OnPathUpdated(); } } public void RemoveAt(int index) { this._segments.RemoveAt(index); if (this._owner != null) { this._owner.OnPathUpdated(); } } public SvgPathSegment this[int index] { get { return this._segments[index]; } set { this._segments[index] = value; this._owner.OnPathUpdated(); } } public void Add(SvgPathSegment item) { this._segments.Add(item); if (this._owner != null) { this._owner.OnPathUpdated(); } } public void Clear() { this._segments.Clear(); } public bool Contains(SvgPathSegment item) { return this._segments.Contains(item); } public void CopyTo(SvgPathSegment[] array, int arrayIndex) { this._segments.CopyTo(array, arrayIndex); } public int Count { get { return this._segments.Count; } } public bool IsReadOnly { get { return false; } } public bool Remove(SvgPathSegment item) { bool removed = this._segments.Remove(item); if (removed) { if (this._owner != null) { this._owner.OnPathUpdated(); } } return removed; } public IEnumerator GetEnumerator() { return this._segments.GetEnumerator(); } System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return this._segments.GetEnumerator(); } } }