using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Xml.Serialization;
using System.Xml;
using System.Diagnostics;
using Svg.Pathing;
namespace Svg
{
///
/// Represents an SVG path element.
///
[SvgElement("path")]
public class SvgPath : SvgVisualElement
{
private SvgPathSegmentList _pathData;
private GraphicsPath _path;
private int _pathLength;
///
/// Gets or sets a of path data.
///
[SvgAttribute("d")]
public SvgPathSegmentList PathData
{
get { return this._pathData; }
set
{
this._pathData = value;
this._pathData._owner = this;
this.IsPathDirty = true;
}
}
///
/// Gets or sets the length of the path.
///
[SvgAttribute("pathLength")]
public int PathLength
{
get { return this._pathLength; }
set { this._pathLength = value; }
}
///
/// Gets the for this element.
///
public override GraphicsPath Path
{
get
{
if (this._path == null || this.IsPathDirty)
{
_path = new GraphicsPath();
foreach (SvgPathSegment segment in this.PathData)
{
segment.AddToPath(_path);
}
this.IsPathDirty = false;
}
return _path;
}
}
internal void OnPathUpdated()
{
this.IsPathDirty = true;
}
///
/// Gets or sets a value to determine if anti-aliasing should occur when the element is being rendered.
///
protected override bool RequiresSmoothRendering
{
get { return true; }
}
///
/// Gets the bounds of the element.
///
/// The bounds.
public override System.Drawing.RectangleF Bounds
{
get { return this.Path.GetBounds(); }
}
///
/// Initializes a new instance of the class.
///
public SvgPath()
{
this._pathData = new SvgPathSegmentList();
this._pathData._owner = this;
}
}
}