using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Drawing.Drawing2D; using System.Diagnostics; namespace Svg { /// /// SvgPolyline defines a set of connected straight line segments. Typically, defines open shapes. /// [SvgElement("polyline")] public class SvgPolyline : SvgPolygon { private GraphicsPath _Path; public override GraphicsPath Path(ISvgRenderer renderer) { if (_Path == null || this.IsPathDirty) { _Path = new GraphicsPath(); try { for (int i = 0; (i + 1) < Points.Count; i += 2) { PointF endPoint = new PointF(Points[i].ToDeviceValue(renderer, UnitRenderingType.Horizontal, this), Points[i + 1].ToDeviceValue(renderer, UnitRenderingType.Vertical, this)); // TODO: Remove unrequired first line if (_Path.PointCount == 0) { _Path.AddLine(endPoint, endPoint); } else { _Path.AddLine(_Path.GetLastPoint(), endPoint); } } } catch (Exception exc) { Trace.TraceError("Error rendering points: " + exc.Message); } this.IsPathDirty = false; } return _Path; } } }