using System;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace Svg
{
///
/// Represents and SVG line element.
///
[SvgElement("line")]
public class SvgLine : SvgVisualElement
{
private SvgUnit _startX;
private SvgUnit _startY;
private SvgUnit _endX;
private SvgUnit _endY;
private GraphicsPath _path;
[SvgAttribute("x1")]
public SvgUnit StartX
{
get { return this._startX; }
set { this._startX = value; this.IsPathDirty = true; }
}
[SvgAttribute("y1")]
public SvgUnit StartY
{
get { return this._startY; }
set { this._startY = value; this.IsPathDirty = true; }
}
[SvgAttribute("x2")]
public SvgUnit EndX
{
get { return this._endX; }
set { this._endX = value; this.IsPathDirty = true; }
}
[SvgAttribute("y2")]
public SvgUnit EndY
{
get { return this._endY; }
set { this._endY = value; this.IsPathDirty = true; }
}
public override SvgPaintServer Fill
{
get { return null; /* Line can't have a fill */ }
set
{
// Do nothing
}
}
public SvgLine()
{
}
public override System.Drawing.Drawing2D.GraphicsPath Path
{
get
{
if (this._path == null || this.IsPathDirty)
{
PointF start = new PointF(this.StartX.ToDeviceValue(this), this.StartY.ToDeviceValue(this, true));
PointF end = new PointF(this.EndX.ToDeviceValue(this), this.EndY.ToDeviceValue(this, true));
this._path = new GraphicsPath();
this._path.AddLine(start, end);
this.IsPathDirty = false;
}
return this._path;
}
}
public override System.Drawing.RectangleF Bounds
{
get { return this.Path.GetBounds(); }
}
public override SvgElement DeepCopy()
{
return DeepCopy();
}
public override SvgElement DeepCopy()
{
var newObj = base.DeepCopy() as SvgLine;
newObj.StartX = this.StartX;
newObj.EndX = this.EndX;
newObj.StartY = this.StartY;
newObj.EndY = this.EndY;
if (this.Fill != null)
newObj.Fill = this.Fill.DeepCopy() as SvgPaintServer;
return newObj;
}
}
}