using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Svg
{
///
/// Represents a collection of s.
///
public sealed class SvgElementCollection : IList
{
private List _elements;
private SvgElement _owner;
private bool _mock;
///
/// Initialises a new instance of an class.
///
/// The owner of the collection.
internal SvgElementCollection(SvgElement owner)
: this(owner, false)
{
}
internal SvgElementCollection(SvgElement owner, bool mock)
{
if (owner == null)
{
throw new ArgumentNullException("owner");
}
this._elements = new List();
this._owner = owner;
this._mock = mock;
}
///
/// Returns the index of the specified in the collection.
///
/// The to search for.
/// The index of the element if it is present; otherwise -1.
public int IndexOf(SvgElement item)
{
return this._elements.IndexOf(item);
}
///
/// Inserts the given to the collection at the specified index.
///
/// The index that the should be added at.
/// The to be added.
public void Insert(int index, SvgElement item)
{
InsertAndForceUniqueID(index, item, false, false);
}
public void InsertAndForceUniqueID(int index, SvgElement item, bool autoForceUniqueID = true, bool autoFixChildrenID = true, Action logElementOldIDNewID = null)
{
AddToIdManager(item, this._elements[index], autoForceUniqueID, autoFixChildrenID, logElementOldIDNewID);
this._elements.Insert(index, item);
item._parent.OnElementAdded(item, index);
}
public void RemoveAt(int index)
{
SvgElement element = this[index];
if (element != null)
{
this.Remove(element);
}
}
public SvgElement this[int index]
{
get { return this._elements[index]; }
set { this._elements[index] = value; }
}
public void Add(SvgElement item)
{
this.AddAndForceUniqueID(item, false, false);
}
public void AddAndForceUniqueID(SvgElement item, bool autoForceUniqueID = true, bool autoFixChildrenID = true, Action logElementOldIDNewID = null)
{
AddToIdManager(item, null, autoForceUniqueID, autoFixChildrenID, logElementOldIDNewID);
this._elements.Add(item);
item._parent.OnElementAdded(item, this.Count - 1);
}
private void AddToIdManager(SvgElement item, SvgElement sibling, bool autoForceUniqueID = true, bool autoFixChildrenID = true, Action logElementOldIDNewID = null)
{
if (!this._mock)
{
if (this._owner.OwnerDocument != null)
{
this._owner.OwnerDocument.IdManager.AddAndForceUniqueID(item, sibling, autoForceUniqueID, logElementOldIDNewID);
if (!(item is SvgDocument)) //don't add subtree of a document to parent document
{
foreach (var child in item.Children)
{
child.ApplyRecursive(e => this._owner.OwnerDocument.IdManager.AddAndForceUniqueID(e, null, autoFixChildrenID, logElementOldIDNewID));
}
}
}
//if all checked, set parent
item._parent = this._owner;
}
}
public void Clear()
{
while (this.Count > 0)
{
SvgElement element = this[0];
this.Remove(element);
}
}
public bool Contains(SvgElement item)
{
return this._elements.Contains(item);
}
public void CopyTo(SvgElement[] array, int arrayIndex)
{
this._elements.CopyTo(array, arrayIndex);
}
public int Count
{
get { return this._elements.Count; }
}
public bool IsReadOnly
{
get { return false; }
}
public bool Remove(SvgElement item)
{
bool removed = this._elements.Remove(item);
if (removed)
{
this._owner.OnElementRemoved(item);
if (!this._mock)
{
item._parent = null;
if (this._owner.OwnerDocument != null)
{
item.ApplyRecursive(this._owner.OwnerDocument.IdManager.Remove);
}
}
}
return removed;
}
///
/// expensive recursive search for nodes of type T
///
///
///
public IEnumerable FindSvgElementsOf() where T : SvgElement
{
return _elements.Where(x => x is T).Select(x => x as T).Concat(_elements.SelectMany(x => x.Children.FindSvgElementsOf()));
}
///
/// expensive recursive search for first node of type T
///
///
///
public T FindSvgElementOf() where T : SvgElement
{
return _elements.OfType().FirstOrDefault() ?? _elements.Select(x => x.Children.FindSvgElementOf()).FirstOrDefault(x => x != null);
}
public T GetSvgElementOf() where T : SvgElement
{
return _elements.FirstOrDefault(x => x is T) as T;
}
public IEnumerator GetEnumerator()
{
return this._elements.GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return this._elements.GetEnumerator();
}
}
}