SvgGlyph.cs 3.93 KB
Newer Older
Eric Domke's avatar
Eric Domke committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Svg.Pathing;
using System.Drawing.Drawing2D;

namespace Svg
{
    [SvgElement("glyph")]
    public class SvgGlyph : SvgVisualElement
    {
        private GraphicsPath _path;

        /// <summary>
        /// Gets or sets a <see cref="SvgPathSegmentList"/> of path data.
        /// </summary>
        [SvgAttribute("d")]
        public SvgPathSegmentList PathData
        {
            get { return this.Attributes.GetAttribute<SvgPathSegmentList>("d"); }
            set { this.Attributes["d"] = value; }
        }

        [SvgAttribute("glyph-name")]
        public virtual string GlyphName
        {
            get { return this.Attributes["glyph-name"] as string; }
            set { this.Attributes["glyph-name"] = value; }
        }
        [SvgAttribute("horiz-adv-x")]
        public float HorizAdvX
        {
            get { return (this.Attributes["horiz-adv-x"] == null ? this.Parents.OfType<SvgFont>().First().HorizAdvX : (float)this.Attributes["horiz-adv-x"]); }
            set { this.Attributes["horiz-adv-x"] = value; }
        }
        [SvgAttribute("unicode")]
        public string Unicode
        {
            get { return this.Attributes["unicode"] as string; }
            set { this.Attributes["unicode"] = value; }
        }
        [SvgAttribute("vert-adv-y")]
        public float VertAdvY
        {
            get { return (this.Attributes["vert-adv-y"] == null ? this.Parents.OfType<SvgFont>().First().VertAdvY : (float)this.Attributes["vert-adv-y"]); }
            set { this.Attributes["vert-adv-y"] = value; }
        }
        [SvgAttribute("vert-origin-x")]
        public float VertOriginX
        {
            get { return (this.Attributes["vert-origin-x"] == null ? this.Parents.OfType<SvgFont>().First().VertOriginX : (float)this.Attributes["vert-origin-x"]); }
            set { this.Attributes["vert-origin-x"] = value; }
        }
        [SvgAttribute("vert-origin-y")]
        public float VertOriginY
        {
            get { return (this.Attributes["vert-origin-y"] == null ? this.Parents.OfType<SvgFont>().First().VertOriginY : (float)this.Attributes["vert-origin-y"]); }
            set { this.Attributes["vert-origin-y"] = value; }
        }


        /// <summary>
        /// Gets the <see cref="GraphicsPath"/> for this element.
        /// </summary>
        public override GraphicsPath Path(ISvgRenderer renderer)
        {
            if (this._path == null || this.IsPathDirty)
            {
                _path = new GraphicsPath();

                foreach (SvgPathSegment segment in this.PathData)
                {
                    segment.AddToPath(_path);
                }

                this.IsPathDirty = false;
            }
            return _path;
        }

        
        /// <summary>
        /// Gets or sets a value to determine if anti-aliasing should occur when the element is being rendered.
        /// </summary>
        protected override bool RequiresSmoothRendering
        {
            get { return true; }
        }

        /// <summary>
        /// Gets the bounds of the element.
        /// </summary>
        /// <value>The bounds.</value>
        public override System.Drawing.RectangleF Bounds
        {
            get { return this.Path(null).GetBounds(); }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="SvgGlyph"/> class.
        /// </summary>
        public SvgGlyph()
        {
            var pathData = new SvgPathSegmentList();
            this.Attributes["d"] = pathData;
        }

        public override SvgElement DeepCopy()
        {
            return DeepCopy<SvgGlyph>();
        }

        public override SvgElement DeepCopy<T>()
        {
            var newObj = base.DeepCopy<T>() as SvgGlyph;
            foreach (var pathData in this.PathData)
                newObj.PathData.Add(pathData.Clone());
            return newObj;

        }
    }
}